It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 30, 2018, 04:31 PM
http://www.studiodaily.com/2018/04/black-panther-e...
What’s it like to work with Black Panther director Ryan Coogler? Collaboration is the keyword. At an NAB 2018 Creative Master Series panel considering Black Panther‘s storytelling techniques, editor Michael P. Shawver, VFX supervisor Geoffrey Baumann, and sound designer/supervisor and re-recording mixer Steve Boeddeker indicated that the filmmaker is unusually concerned with the feedback and ideas from his […] The post Black Panther Editor, VFX Supe and Sound Designer Talk Creative...
April 30, 2018, 09:09 AM
http://www.artofvfx.com/rampage-erik-winquist-vfx-...
In 2017, Erik Winquist had explained the awesome work of Weta Digital on WAR FOR THE PLANET OF THE APES. He talks to us today about the giant creatures of RAMPAGE.
April 30, 2018, 09:09 AM
http://www.cgmeetup.net/home/lost-space-vfx-breakd...
FuseFX Lost in Space: FuseFX VFX Breakdown.
April 30, 2018, 09:09 AM
http://www.cgmeetup.net/home/the-plague-vfx-breakd...
Twin Pines VFX presents The Plague VFX Breakdown.
April 26, 2018, 09:17 AM
http://www.cgmeetup.net/home/lost-in-space-vfx-bre...
El Ranchito is a visual effect and digital postproduction company working mainly for the film and advertising industry.
April 25, 2018, 12:07 PM
https://www.aotg.com/vfx-legion-creates-fx-forpower-rangers-shatter/
VFX Legion created a computer-generated universe for the 'Power Rangers: Shattered Grid' trailer. The Burbank-based studio built a virtual sci-fi environment that blends with original live-action footage and scenes from the Power Rangers TV series to bring the comic book’s panel art into a live-action world. This new chapter of the iconic Power Rangers' story takes a dramatic turn, and marks the 25th anniversary of the franchise with the biggest event in its history.
#vfx#film#broadcast#trailer#vfx legion#power rangers#shattered gridApril 25, 2018, 04:01 AM
http://www.studiodaily.com/2018/04/mark-miller-hea...
New York-based Alkemy X has hired Mark Miller, co-founder of Eden FX and former GM at Pixomondo Burbank, to run its new L.A. VFX and post-production facility. Based in Los Angeles, Miller will travel to Alkemy X offices in New York and Philadelphia as required, with responsibility over all of the company’s VFX operations. Located in Favilli […] The post Mark Miller to Head VFX Operations, Including New L.A. Facility, for Alkemy X appeared first on Studio Daily.
April 24, 2018, 12:41 PM
https://nofilmschool.com/2018/01/davinci-resolve-f...
We were able to sit down with VFX Supervisor Adam Clark at NAB to pick his brain about the history of Fusion and its future with Blackmagic. As long-time Fusion user, Clark has seen many iterations of the node-based compositor, which was already a robust program when it was originally authored by eyeon, but says that the game has been changed now that Fusion has made its way into the hands of Blackmagic.
April 24, 2018, 09:16 AM
https://magazine.artstation.com/2018/04/beneath-wa...
For the Film/VFX Character portion of the Beneath the Waves Challenge, participants were tasked with producing a rendered aquatic character with no paintovers. Strong composition, modeling, texturing and lighting were the main judging criteria to evaluate the entries.
April 23, 2018, 11:35 AM
http://www.studiodaily.com/2018/04/foundry-sets-la...
Foundry has set the official launch of Athera, the new cloud-based VFX workflow platform that it first introduced as Elara (see our coverage) at NAB 2017, for FMX 2018, taking place this week in Stuttgart, Germany. When it launches on April 26, Athera will give users on-demand, pay-as-you-go cloud-based access to tools including Foundry’s Nuke, […] The post Foundry Sets Launch of Athera VFX Workflow-in-the-Cloud Platform for FMX This Week appeared first on Studio Daily.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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