To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

RSP details its Thor VFX work

November 6, 2017, 02:33 PM

http://www.postmagazine.com/Press-Center/Daily-New...

ADELAIDE, SOUTH AUSTRALIA — Rising Sun Pictures (rsp.com.au) created more than 170 final visual effects shots for Thor: Ragnarok¸ the new film from Marvel Studios. Working under the supervision of director Taika Waititi, production visual effects supervisor Jake Morrison and production visual effects producer Cyndi Ochs, RSP’s team spent more than 18 months helping to craft some of the film’s most memorable, creative and technically challenging scenes.

69th Engineering Emmy Awards honor tech innovation

November 6, 2017, 11:47 AM

http://www.postmagazine.com/Press-Center/Daily-New...

HOLLYWOOD — The Emmy Awards are famous for their celebration of glamorous stars and the art of television excellence, but they also celebrate the science behind that art, and are often the unsung heroes behind all the technical advances that make that art possible. On October 25th, the Television Academy held its 69th Engineering Emmy Awards Show honoring an individual, company or organization for developments in broadcast technology. Kirsten Vangsness, star of the critically acclaimed CBS...

BLADE RUNNER 2049: Olivier Cauwet & Jeremy Robert

November 6, 2017, 11:45 AM

http://www.artofvfx.com/blade-runner-2049-olivier-...

In 2012, Olivier Cauwet explained the work of BUF on TOTAL RECALL . Then He Took care of Many Such As projects COSMOS: A SPACETIME ODYSSEY , INDEPENDENCE DAY: RESURGENCE , AMERICAN GODS gold TWIN PEAKS .

Thor: Ragnarok VFX Supervisor on the Thor vs. Hulk

November 6, 2017, 11:45 AM

http://collider.com/thor-ragnarok-jake-morrison-in...

Thor: Ragnarok visual effects supervisor Jake Morrison, who previously worked on both prior Thor movies, helped Marvel and director Taika Waititi to create a very different world for the character, with this most recent installment in the MCU. In the film, Thor (Chris Hemsworth) finds himself having to get back to Asgard to stop the destruction of his homeworld and the end of civilization there, at the hands of the scarily powerful Hela (Cate Blanchett).

BLADE RUNNER 2049: Paul Lambert - VFX Supervisor

November 3, 2017, 03:59 PM

http://www.artofvfx.com/blade-runner-2049-paul-lam...

Paul Lambert started his career at Cinesite in 1995 and then worked at Digital Domain before joining Double Negative in 2015. His filmography includes films such as THE CURIOUS CASE OF BENJAMIN BUTTON, TRON LEGACY, OBLIVION and THE HUNTSMAN: WINTER’S WAR.

A Closer Look: VR solutions for production and pos

November 2, 2017, 05:33 PM

http://postperspective.com/a-look-back-at-vr-solut...

By Alexandre Regeffe Back in September, I traveled to Amsterdam to check out new tools relating to VR and 360 production and post. As a producer based in Paris, France, I have been working in the virtual reality part of the business for over two years. While IBC took place in September, Continue reading → November 2, 2017 The post A Closer Look: VR solutions for production and post appeared first on Randi Altman's postPerspective.

Reallusion unveils PopcornFX iClone particle plugi

November 2, 2017, 10:36 AM

http://www.cgchannel.com/2017/11/reallusion-announ...

Reallusion has announced that it is integrating PopcornFX, Persistant Studios’ particle effects technology, with iClone, its real-time 3D animation software.

All Hollywood VFX Removed! What Movies Really Look

November 1, 2017, 04:39 PM

https://www.aotg.com/all-hollywood-vfx-removed-what-movies-really-look/

It used to be that what you saw on a movie set would pretty much be what you saw in the final movie. If you wanted to have a mountain in the background, you'd have to go to one. However with modern technology, CGI has made it possible to have that mountain in the background without even leaving your home. Just whip up a green screen and you're good to go! This advancement in technology has meant for some big differences between what is filmed and what we see in the final movie.

VALERIAN - VFX Breakdown

October 31, 2017, 09:17 AM

http://www.artofvfx.com/valerian-and-the-city-of-a...

If you like spaceships, huge city and space battle, then don’t miss this VFX Breakdown by Rodeo FX about their work on VALERIAN AND THE CITY OF A THOUSAND PLANETS...

Eps. 103 - Forced Exile

October 31, 2017, 05:05 AM

http://www.allanmckay.com/103/

Welcome to Episode 103! This Episode is actually about why I left Los Angeles and moved to a city with no VFX industry. I knew nobody here, and I’ve spent all of my savings and did everything I could possibly do...

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