To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ShangChi and the Legend of the Ten Rings VFX Sho

November 17, 2021, 08:22 AM

https://www.artofvfx.com/shang-chi-and-the-legend-...

Let’s have a look at the creatures work and much more made by Trixter on Shang-Chi and the Legend of the Ten Rings...

5 Video Editing Workflows to Help Organize Your Fo

November 17, 2021, 08:22 AM

https://www.cined.com/video-editing-workflows-orga...

Media management and organizing footage are essential to video editing. Here are five different styles of workflows that you can use in any NLE. Which approach suits you the best?

Watch Rodeo FXs ShangChi VFX breakdown

November 17, 2021, 08:22 AM

https://beforesandafters.com/2021/11/17/watch-rode...

It concentrates on the bamboo scaffolding fight sequence.

VFX Notes Your first look at Nukes Unreal Reader

November 17, 2021, 08:21 AM

https://beforesandafters.com/2021/11/17/vfx-notes-...

On the VFX Notes podcast with Ian Failes from befores & afters and Hugo Guerra from Hugo’s Desk, a special interview about Foundry’s new Unreal Reader for Nuke. The tool provides a compositor-friendly approach for projects that have Unreal Engine in the pipeline by letting Nuke users bring in Unreal renders into the compositor.

ShangChi and the Legend of the Ten Rings VFX Bre

November 17, 2021, 08:21 AM

https://www.artofvfx.com/shang-chi-and-the-legend-...

Let’s discover how the teams of Rodeo FX have created the intense scaffolding sequence for Shang-Chi and the Legend of the Ten Rings...

HKP Streams 52 Live Theater Shows During Fringe 2021 and Creates New Streaming Service with Blackmagic Design

November 16, 2021, 12:50 PM

https://www.blackmagicdesign.com/media/release/202...

Blackmagic Design today announced that Adelaide based Hartstone-Kitney Productions (HKP) has created Black Box Live, a new live theater streaming service, using Blackmagic Design Pocket Cinema Camera 4K cameras, ATEM Mini Extreme ISO switchers and DaVinci Resolve Studio. With the launch of the service, HKP’s Black Box Live has streamed 52 shows during the 2021 Adelaide, Edinburgh and Hollywood Fringe Festivals as part of the world’s largest live theater streaming event.

#blackmagic design#davinci resolve studio#pocket cinema camera 4k#atem mini extreme iso
Apple M1 Max MacBook Pro unboxing & first impressions

November 16, 2021, 08:08 AM

https://www.redsharknews.com/apple-m1-max-macbook-...

The new M1 MacBook Pros have been all over the internet. Here's a personal first impressions perspective of the M1 Max.

How to Make Skin Textures With Substance Painter

November 16, 2021, 08:08 AM

https://lesterbanks.com/2021/11/how-to-make-skin-t...

Jason Hill shows how to get realistic skin textures in Substance Painter. Typically there are a ton of subtleties that go into texturing a digital portrait. A new tutorial and walkthrough from Lead Character Artist Jason

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