To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Emmy-nominated Re-recording Mixer Gets Creative With NUGEN Audio Plug-ins

October 22, 2021, 03:02 PM

https://www.dpagan.com/emmy-nominated-re-recording...

Post-Production Software Provides Flexibility, Reliability for Alexandra Fehrman LOS ANGELES ― A 15-year veteran of the film and TV business, freelance re-recording mixer Alexandra Fehrman loves to get creative with her projects. Nominated for a 2021 Sound Mixing Emmy for her work on Amazon’s drama The Boys, Fehrman works with Formosa Group, a post-production facility in Los Angeles, as well as from her home studio. Fehrman, like many audio pros, started her career in music as a teenager ...

#post production#nugen audio#women in audio
Интернет-гипермаркет света

October 22, 2021, 11:45 AM

https://svetlike.ru/

С помощью нашего [url=https://svetlike.ru/] интернет-магазина света [/url] Вы сможете легко выбрать люстру, светильник и другое световое оборудование. Забрать товар можно самовывозом на одном из наших пунктов выдачи или заказать курьерскую доставку на дом. Ассортимент SVETLIKE.RU — это бол...

Blackmagic Design Announces DaVinci Resolve 17.4

October 22, 2021, 09:34 AM

https://www.blackmagicdesign.com/media/release/202...

Blackmagic Design today announced DaVinci Resolve 17.4 which transforms the speed of DaVinci Resolve to work up to 5 times faster on the new Apple Mac models with the M1 Pro and M1 Max chips. With this massive speed increase, customers can now play back, edit and grade 8K projects even faster, and can work with up to 12 streams of 8K footage.

#blackmagic design#fusion#davinci resolve studio#fairlight
'Post Break' panel to look at neurodiverse workspaces

October 22, 2021, 09:19 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

NEW YORK CITY — Post New York Alliance (PNYA) will highlight the benefits of building a neurodiverse workspace in the next edition of Post Break, its free webinar series. Scheduled to take place Thursday, October 28th at 4:00pm (EST), the video conference will feature post pros with experience in working with diverse types of people. They will offer advice on creating an environment that leverages differing talents and provides a safe and productive environment for all.

Matt Carter promoted to editor at Final Cut

October 22, 2021, 09:18 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

NEW YORK CITY — Creative editorial house Final Cut (finalcut-edit.com) has promoted Matt Carter to rostered editor. Previously an assistant editor, he joined the studio in 2018

Render Brain is a Free Background Render for After Effects

October 22, 2021, 09:18 AM

https://lesterbanks.com/2021/10/render-brian-is-a-...

VDODNA’s Render Brain can speed up renders by letting you render in the background locally or on a network. It may become essential to render on multiple machines or even in the background while you

ProRes framerate iPhone 13 questions, answered

October 22, 2021, 09:18 AM

https://www.provideocoalition.com/prores-framerate...

On September 16, 2021, I published: iPhone 13 ProRes — 6 questions for Apple. Those questions were about whether the framerates are CFR (constant framerate) or VFR (variable framerate) and which ones are available. The majority of those questions have now been answered, although not by Apple. Instead, both FiLMiC Pro and photographer/cinematographer Carolina Bonnelly [...]Read More...

15 God Ray Light Overlays for Video Editors and Motion Designers

October 22, 2021, 09:18 AM

https://www.premiumbeat.com/blog/free-god-ray-ligh...

Download over a dozen free volumetric light rays in stunning 4K resolution. Free to use in personal or commercial projects.

The Last Duel DP Dariusz Wolski on Ridley Scott, VFX and Castles

October 22, 2021, 09:18 AM

https://postperspective.com/the-last-duel-dp-dariu...

By Iain Blair Polish-born cinematographer Dariusz Wolski, ASC, has shot many projects for Ridley Scott, including The Martian, All the Money in the World, Prometheus, Exodus: Gods and Kings and Alien: Covenant. Their latest collaboration is The Last Duel, a tale of betrayal and vengeance set against the brutality of 14th century France, Continue reading → October 21, 2021 The post The Last Duel DP Dariusz Wolski on Ridley Scott, VFX and Castles appeared first on postPerspective.

How to Work With Geometry Nodes Fields to Create a Hexagon World

October 22, 2021, 09:17 AM

https://lesterbanks.com/2021/10/how-to-work-with-g...

Erindale Woodford shows how you can use the new fields in Blender to create a Hexagon World. A new tutorial from Erindale Woodford shows how to build a hexagon world and dynamic landscape using Blender’s Geometry Nodes and fields.

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