To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Easily Fake 3D Animation in After Effects

May 13, 2022, 12:42 PM

https://lesterbanks.com/2022/05/how-to-easily-fake...

Move Shapes shows how to easily edit vectors to get a fake 3D animation in Adobe After Effects. Move Shapes channel (Peter Arumugam) has a new tutorial covering creating a fake 3D animation in After

Understanding the New Redshift Standard Material Workflow

May 11, 2022, 08:58 AM

https://lesterbanks.com/2022/05/understanding-the-...

LFO design covers the latest updates to Redshift standard material and new workflows. Redshift 3.5 adds a standard surface material that offers better realism and intuitive controls. This new tutorial from LFO design shows how to work

How to Create AOVs With Redshift in Cinema 4D

May 10, 2022, 09:03 AM

https://lesterbanks.com/2022/05/how-to-create-aovs...

Dimitris Katsafouros walks through how to create basic AOVs with Redshift in Cinema 4D. AOVs or Arbitrary Output Variables allow us to render any rendering component into different images. AOVs are the definitive way to

How to Add Perlin Noise to Your After Effects Plugin

May 10, 2022, 09:03 AM

https://lesterbanks.com/2022/05/how-to-add-perlin-...

NT Productions shows how to add a Perlin Noise generator to your After Effects plugin. Perlin Noise is a staple in computer graphics despite its development as far back as 1983. This new tutorial from

Inception Hallway Scene — How They Shot It Without CGI

May 9, 2022, 08:40 AM

https://www.studiobinder.com/?p=121218

The Inception hallway scene is one of the all-time best cinematic action scenes – but how did director Christopher Nolan and his production team make it? We’re going to take you behind the scenes to show you the technical ingenuity of the Inception hallway scene. A sequence that not only boggles the mind but was executed without the use of CGI. By the end, you’ll know how the scene was made, and why it’s such a remarkable example of practical effects. Continue reading Inception Hallway S...

How to Use Mograph Effectors as Deformers

May 8, 2022, 08:46 AM

https://lesterbanks.com/2022/05/how-to-use-mograph...

Jonas Pilz shows how you can make Mograph Effectors act like deformers in C4D. This new quick tip from Jonas Pilz (@jonaspilz3d) shows how you can have Mograph Effectors in Cinema 4D behave like deformers. The

How to Use Resolve’s Surface Tracker for Face VFX

May 6, 2022, 09:23 AM

https://lesterbanks.com/2022/05/how-to-use-resolve...

Igor Riđanović shows how Davinci Resolve’s Surface Tracker can make short work of face VFX. Davinci Resolve 18 has some new surface tracking tools that are perfect for things that stretch and distort, like clothes, faces, and

How to Get Great Renders With ZBrush BPR

May 6, 2022, 09:22 AM

https://lesterbanks.com/2022/05/how-to-get-great-r...

Using some great tips, Pablo Muñoz Gómez shows how to get the best renders from Zbrush Best Preview Render. Zbrush has a quick renderer that lets you quickly get a final image from your sculpts.

How to Make Hanging Cables With Armature and Geometry Nodes

May 6, 2022, 09:16 AM

https://lesterbanks.com/2022/05/how-to-make-hangin...

Johnny Matthews shows how to make dynamic hanging cables in Blender using Geometry Nodes and other tricks. This new tutorial from Johnny Matthews shows an easy way to build out some dangling, hanging cables as part of

Tippett Studio expands to Canada with new Toronto office

May 5, 2022, 09:07 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

BERKELEY, CA — Tippett Studio (www.tippett.com), founded by two-time Academy Award-winning artist, animator and filmmaker Phil Tippett, has expanded into Canada with the opening of a satellite office in Toronto. Tippett Canada will house a fully functioning post production studio, and will be headed by Gary Mundell, who is the current COO of the Tippett Studio. The Toronto location will service clients that include Marvel Studios, Lucasfilm, Disney, Showtime, New Line and Legendary, includingÂ...

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.