To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Render Great Looking Hair in Marmoset Toolbag, Fast

January 5, 2022, 08:49 AM

https://lesterbanks.com/2022/01/how-to-render-grea...

Jason Hill shows how you can render an xGen groom with Marmoset Toolbag. While showing off a tutorial for skin textures, Lead Character Artist Jason Hill many questioned how he rendered realistic hair. His latest tutorial answers that

Voxx Studios’ New Service Uses Pocket Cinema Camera 4K to Synch Audio and Video for Voice Over Work

December 15, 2021, 09:36 AM

https://www.blackmagicdesign.com/media/release/202...

Blackmagic Design today announced that Los Angeles based Voxx Studios, one of the top audio post and localization houses, has created a new service using Blackmagic Pocket Cinema Camera 4K that synchs voice over talent’s audio work with video of their facial acting.

#blackmagic design#davinci resolve studio#pocket cinema camera 4k#pocket cinema camera 6k pro
An Introduction to Bifrost Mesh Manipulation

December 10, 2021, 09:20 AM

https://lesterbanks.com/2021/12/an-introduction-to...

Yingying Z covers how to make a landscape in Bifrost from a 2D plane quickly. It’s good to see new tutorials for Maya’s Bifrost popping up. In this multi-part series, Bifrost artist Yingying Z shows us how

How to Speed Up Making Tree Branches With Joints in Maya

October 20, 2021, 08:34 AM

https://lesterbanks.com/2021/10/how-to-speed-up-ma...

Alex Cheparev shows some nice tricks for quickly making tree branches using Joints and Extrude. The last tutorial from Alex Cheparev covered how to make a tree and root system on a patch of ground in Autodesk Maya. That

Chaos Shares VRay 2021 VFX and Animation Showreel

September 28, 2021, 08:41 AM

https://www.awn.com/news/chaos-shares-v-ray-2021-v...

Chaos released its 2021 VFX and animation showreel featuring the work of nearly 30 production studios. The two-and-a-half-minute clip packs in some of the most notable uses of V-Ray in the last 12 months, spanning a full spectrum of feature films, commercials, and episodics, demonstrating how companies like Scanline VFX, Goodbye Kansas and Blur Studio use V-Ray.

How to Work With GraphN Scattering in Maya and Unreal

September 19, 2021, 11:10 AM

https://lesterbanks.com/2021/09/how-to-work-with-g...

Watch how to use GraphN for scattering and world-building in Maya and other DCCs. This new dive by PolygonFlow shows how you can use GraphN, a multi-host, and platform a simplified visual coding system, to create

How to Create a Frozen Icicle Effect in Houdini

September 7, 2021, 08:35 AM

https://lesterbanks.com/2021/09/how-to-create-a-fr...

Armin Lotfi shows how to generate icicles on a model in Houdini. This new tutorial from Motion Designer and 3D Artist Armin Lotfi shows how to generate a different crystallization effect in Houdini – Making icicles appear on geometry.

Getting Started With UV Mapping in Maya

September 2, 2021, 08:47 AM

https://lesterbanks.com/2021/09/getting-started-wi...

MeshMen Studio covers UV mapping and editing in Maya with this excellent guide for beginners. UVs in 3D can be a bit of a stumbling block for new users. With a bit of practice and some fundamental

Improving Upon Original Stop Motion Animation Film

September 1, 2021, 09:32 AM

https://www.youtube.com/watch?v=qxwaV7NEa6Y

Aside from motion blur I also masked out people from the shots with monsters in them (where doable). I did this in later videos, but I hadn't done this for my earlier stop-motion animation videos. So you'll see a mix of 24 fps people and 60 fps monsters + motion blur. Hopefully this will reduce that soap opera effect.

How to Do Quick and Dirty Transforms in Bifrost Graph

August 31, 2021, 08:52 AM

https://lesterbanks.com/2021/08/how-to-do-quick-an...

Jason Brown shows some ways to move stuff in Bifrost Graph, showing transforms. Check out this new Bifrsot tutorial from Jason Brown, who covers an easy way to move an object or its corresponding field when

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