It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 30, 2013, 09:49 AM
http://lesterbanks.com/2013/12/maya-understanding-...
Parent Constraints in Maya are relatively simple, but it always does some good to completely understand what is going on under the hood, as there may be times when the Parent Constraint will do things that you don’t necessarily want when rigging. As an example, the parent constraint can add another parent constraint node to alread constraint objects, and this might complicate your rigs a bit.
December 30, 2013, 05:45 AM
http://www.aotg.com/index.php?page=2013review
We asked our social media groups for what they felt were the best films for Editing, VFX, Sound, and Color. We had many suggestions for Gravity in all categories, and a major discussion that almost came to blows over The Wolf of Wall Street, but we've collected what everyone has suggested...
December 27, 2013, 05:38 AM
http://motionworks.net/learning-c4d-r15/
Infinite Skills has released Learning Cinema 4D R15, new, beginner Cinema 4D training with Chris Martin.
December 25, 2013, 05:47 AM
http://news.creativecow.net/story/874024
(Los Angeles, California--December 24, 2013) Today, the Visual Effects Society (VES), the industry’s professional honorary society, named acclaimed filmmaker Alfonso Cuarón as the recipient of its Visionary Award in recognition of his extraordinary career, most recently including his landmark achievement on this year’s hugely acclaimed “Gravity.” The award will be presented at the 12th Annual VES Awards on February 12, 2014 at the Beverly Hilton Hotel.
December 24, 2013, 06:29 AM
http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...
December 2013 Dear Family and Friends, It has indeed been a year of change for our family. After 10 years at Brighton, Sheryl has returned to teaching. Her plan was to substitute three days a week by walking to a... (...)
December 22, 2013, 09:45 AM
http://www.behindvfx.com/post/70715685789/behind-v...
Behind VFX ACCESS - The Making of The Secret Life of Walter Mitty Behind VFX ACCESS
December 21, 2013, 08:27 AM
http://lesterbanks.com/2013/12/cinema-4d-using-x-p...
X-Particles has always been an extremely powerful tool filling in some of the gaps in ease of use and flexibility in Cinema 4D. In a demonstration showing exactly how flexible and useful X-Particles can be, Mike Batchelor offers a look at using X-Particles in a motion graphics setting, walking though the creation of a mock TV ad for an audio CD.
December 20, 2013, 01:30 PM
http://postperspective.com/2013/12/lipsync-provide...
London — Death Comes to Pemberley, written as a sequel to Jane Austen’s novel ”Pride and Prejudice,” was entirely post produced at LipSync Post (http://www.lipsyncpost.co.uk) in London, with color grading and deliverables done on one of the facility’s three Quantel Pablo color correction and finishing systems by senior colorist Stuart Fyvie, who completed the grade […]
December 20, 2013, 10:44 AM
http://www.artofvfx.com/?p=5682
Last May, Guy Williams has explained to us in details about the work of Weta Digital on IRON MAN 3. Now he talks about his work on THE HUNGER GAMES – CATCHING FIRE.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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