To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Welcome to After Effects: Intro Project

December 12, 2013, 10:58 AM

http://ae.tutsplus.com/tutorials/workflow/welcome-...

This 10-part series has been designed to help anyone starting out in the world of After Effects. In this episode, we’ll jump in the deep end and create a simple motion graphics product. This will allow you to become more confident within the interface and will also let you explore some of the common processes. We’ll import assets, add effects, animate layers, create text, use presets and even render the final product. Enjoy…

Smoke 201: Advanced Compositing

December 12, 2013, 05:32 AM

http://events.creativecow.net/event/3348/smoke-201...

This two-day hands-on course focuses on advance compositing and visual effects. You will learn keying; color correction and tracking techniques that will help you achieve complex composites with professional results. As well you will create 3D scenes that take full advantage of Smoke’s powerful 3D compositing environment and 3D tools. This course complements the Smoke 101 course.

Automatic and User Tracking Basics

December 11, 2013, 02:12 PM

http://lesterbanks.com/2013/12/nuke-automatic-and-...

Covering the basics of tracking in Nuke, eosacro’s Anand Magaji takes a look at using Nukes automated tracking features and User Tracking features that is part of a larger look at tracking and compositing in Nuke.

ZERO VFX Boston Expands Management Team

December 11, 2013, 02:12 PM

http://www.creativeplanetnetwork.com/the_wire/2013...

Boston, MA (December 11, 2013) – ZERO VFX (www.zerovfx.com) today announced it has expanded its management team with the appointment of Sarah Spitz as executive producer. In her new role, Sarah will be charged with expanding ZERO’s global commercial business, as well as with overseeing content production for ZERO’s existing client base. Sarah will work directly with ZERO’s founding executive/creative team, Brian Drewes and Sean Devereaux.

Guerilla Render 1.0 - Detailed Presentation

December 11, 2013, 10:38 AM

http://www.3dvf.com/actualite-8321-guerilla-render...

At the launch of the renderer Guerilla Render 1.0 , Mercenaries Engineering published a product page detail, which comes on the strengths of the system. You will find details of the capability of the engine. Guerilla Recall that looks like a rendering solution, look development and lighting, and not as a simple rendering engine. At the heart of the software.

ArsenalFX adds to team

December 11, 2013, 05:36 AM

http://www.postmagazine.com/Press-Center/Daily-New...

SANTA MONICA — Visual effect house ArsenalFX (www.arsenalfx.tv) has significantly expanded and bolstered its team. David Carlson has joined the studio as senior CG generalist, having held a similar role at Digital Domain. Cortney Haile has been promoted to head of operations for ArsenalFX, while Casey Conroy joined the company as VFX director. 

The Foundry launches MODO Steam Edition

December 11, 2013, 05:35 AM

http://provideocoalition.com/news/story/the-foundr...

Have you ever wished your favorite DOTA 2 characters could heft an eight-bladed battleaxe made of purple flame or a brutal mace topped with a dismembered human head? With MODO Steam Edition’s vast 3D content creation tools, you can forge the weaponry of your dreams (and much more) for...

V-Ray 3.0 Progressive Rendering

December 11, 2013, 05:34 AM

http://www.3dtotal.com/index_tutorial_detailed.php...

With the release of V-Ray 3.0 nearing ever closer, Paul Hatton checks out the impressive capabilities of the all-new Progressive Rendering inside V-Ray 3.0, showcasing the Beta version...

The Difficulty With Dragons

December 10, 2013, 01:17 PM

http://cinefex.com/blog/the-difficulty-with-dragon...

In Europe, the dragons of fairy tale and folklore are best known for roasting knights and eating virgins. In China, the colourful serpent is a symbol of power and good fortune. If you journey to Australia, you’re likely to trip over the Rainbow Serpent, creator of the world and denizen of the Dreamtime. The Americas have Quetzalcoatl, winged god of the dawn, while in Africa snakelike dragons slither limbless through some of the most ancient mythologies on Earth.

Oscars shortlist for VFX blockbusters

December 10, 2013, 11:00 AM

http://www.creativebloq.com/3d/oscars-shortlist-vf...

The awards race is officially on as VFX innovators gather to explain what was involved in bringing the Oscar contenders to life.

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