To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

AYUMI ASHLEY: COLORING THE LIE PART 2

October 26, 2010, 04:03 PM

http://prepshootpost.blogspot.com/2010/10/ayumi-as...

Joshua had a very specific image for the way this film should look, so he had a lot to say once we got to Mark's basement (we did get to finish in luxury when Remedy Editorial generously let us use their big room for our last two days). When Joshua drove from LA to San Francisco, I had only balanced and matched shots, and had barely begun toying with a look.

MPSE SOUND SHOW COMES TO NEW YORK

October 26, 2010, 02:45 PM

https://www.aotg.com/mpse-sound-show-comes-to-new-york/

Be part of the last link of the editing chain! MPSE's Sound Show in NY shows editors what happens when they pass the baton to that crucial stage of editing - sound design and mix.

NEW VEGAS PRO 10 FROM SONY Launched

October 26, 2010, 01:01 PM

http://provideocoalition.com/index.php/news/story/...

Sony Creative Software, a leading provider of professional video and audio editing applications, today announced the availability of Vegas Pro 10 and Vegas Pro Production Assistant 2 software. A significant upgrade to the award-winning NLE, Vegas Pro 10 software is available for $$699.95 (MSRP) and now includes native stereoscopic 3D editing tools, improved closed captioning features, and numerous workflow enhancements. Vegas Pro Production Assistant 2 is available for $199.95 (MSRP) and offers

VLC Media Player on iPhone

October 26, 2010, 12:57 PM

http://itunes.apple.com/us/app/vlc-media-player/id...

Description VLC is a free and open source multimedia player. It reads almost every video file, yet it's very powerful and simple to use.

Five Questions: Ghost Town Media

October 26, 2010, 12:54 PM

http://www.studiodaily.com/blog/?p=4582

Ghost Town Media is an LA-based production, editorial and VFX facility known for its music video and commercial work. In the past year, the facility has gained a huge following for a number of high-profile projects it has created for the band Linkin Park, including the trailer for a Linkin Park-inspired video game and the stage design and live show graphics for the band’s current "A Thousand Suns" tour, which kicked off on October 7 in South America.

CONGRATS GBFTE

October 26, 2010, 10:38 AM

http://www.gbfte.org/index.html

Congrats to The Guild of British Film and Television Editors has updated their website! Visually engaging and easily navigate their new site, great work!

Image Quality in the Viewer vs. the Canvas

October 26, 2010, 10:31 AM

http://www.larryjordan.biz/tips/tip232.html

The two windows don't display the same quality--here's why. Ever wonder why the same image in the Viewer and the Canvas doesn't look the same? The image in the Viewer is displayed in its source resolution.

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