To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

We’re Getting Closer to ‘Mind Reading’

February 11, 2022, 08:41 AM

http://www.philiphodgetts.com/2022/02/were-getting...

While NVIDIA’s Canvas isn’t reading minds, research projects suggest we are moving toward being able to capture images from brain waves, or even hear internal voices. These research projects are a very long way from the premises of that first sentence, but advances happen so quickly it won’t be long before they move out of […] The post We’re Getting Closer to ‘Mind Reading’ first appeared on The present and future of post production business and technology.

How to Create Abstract Noise Interpolation in Houdini

February 11, 2022, 08:41 AM

https://lesterbanks.com/2022/02/how-to-create-abst...

Nick Medukha shows how to animate noise to create abstract noise interpolation in another satisfying loop. This new beginner’s style tutorial by Nick Medukha shows how to create yet another satisfying loop animation in Side FX Houdini. This latest

This is a big reason why physical media isn't dead

February 11, 2022, 08:40 AM

https://www.redsharknews.com/this-is-a-big-reason-...

Watching films from physical media may well still have huge advantages even in a world of Netfllix and Amazon. Here's why you shouldn't ditch those DVDs and Blurays just yet.

Analogue Wayback, Ep. 3

February 11, 2022, 08:40 AM

https://digitalfilms.wordpress.com/2022/02/11/anal...

And you thought your computer was expensive! If you’ve only been in the industry for the past 10 or 15 years and your idea of a post production facility is an office with a few iMacs, then you have no idea what sort of fun you’ve missed. I’ve been fortunate to have been part of […]

Genesis: from a VFX pipeline to a real time engine workflow

February 11, 2022, 08:40 AM

https://www.provideocoalition.com/genesis-from-a-v...

Telling the story of 4.7 bn years of evolution condensed into 24 h reveal, Genesis is also a radical step for production, from a classic VFX pipeline to a real time engine workflow in the middle of the project. Visitors of the 2022 SXSW XR Experience, to be held in Austin Texas from March 13th [...]Read More... from Genesis: from a VFX pipeline to a real time engine workflow

How Moonfalls VFX used real physics to bring the

February 11, 2022, 08:39 AM

https://www.digitaltrends.com/movies/moonfall-visu...

It’s not every day you get to bring the Earth to the brink of destruction, but that’s exactly what director Roland Emmerich set out to do in his latest film, Moonfall.

VFX Futures Douglas Trumbull on his plan to chang

February 11, 2022, 08:39 AM

https://beforesandafters.com/2022/02/11/vfx-future...

Sadly, a true pioneer in the visual effects industry passed away this week at the age of 79. Douglas Trumbull was a real innovator, and someone passionate about the cinema experience. He is most well-known for his visual effects and special photographic effects supervision on films such as 2001, Blade Runner and Close Encounters of the Third Kind. Of course, he also directed Silent Running and Brainstorm.

Germinal VFX Breakdown by Digital District

February 11, 2022, 08:39 AM

https://www.artofvfx.com/germinal-vfx-breakdown-by...

Get ready for a visit underground in the mines with the team of Digital District which present us its work on the series, Germinal:

Master of Arts in 3D Animation for Film Games

February 11, 2022, 08:39 AM

https://3dtotal.com/news/general/master-of-arts-in...

The students of the intermedia Master's program 3D Animation for Film & Games expand their pre-existing know-how with a rich set of methodical, theoretical and design-practical skills, thus obtaining the necessary competencies to supervise and manage artistic-academic or artistic-commercial projects independently.

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