To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Making of Gravity with VFX Supervisor Tim

April 14, 2014, 12:38 PM

http://www.cgmeetup.net/home/making-of-gravity-wit...

Oscar® winning VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experiences of creating the incredible award-winning Gravity. The team talk about the challenges that the CG-heavy film presented and discuss the unique blend of cinematography and post-production. Find out how NUKE was used and became a fundamental part of creating the realistic look of the film.

Profiles in Editing - Akira Kurosawa

April 11, 2014, 02:41 PM

https://www.aotg.com/profiles-in-editing-akira-kurosawa/

Kurosawa was not only a master filmmaker, but also a master editor. I learn something new every time I watch it, so I decided to make an analysis video of the final battle in "Seven Samurai".

Celebrating Cinefex - Tickets Available! - Cinefex

April 11, 2014, 02:41 PM

http://cinefex.com/blog/celebrating-cinefex-ticket...

Do you love visual effects? So do we! To share that love, we’re staging our very own celebration in Los Angeles on May 16th 2014.

Quick Tip: High Pass Sharpening in AE

April 11, 2014, 09:39 AM

http://cgi.tutsplus.com/tutorials/quick-tip-high-p...

In After Effects, I will show you how to use high pass sharpening just like in Photoshop. We will essentially be selective sharpening our footage without tracking a single mask. By finding the edges in our shot, we can use that as a matte to determine which sections should be sharpened.

NAB 2014: Devil & Demon offers supercomputer perfo

April 11, 2014, 09:38 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LAS VEGAS — While Devil & Demon Strategy’s (www.devildemonstrategy.com) parent company Silverdraft parked its rig outside of the South and Central Halls of this year’s NAB, and featured “the Devil’s Playground,” its array of supercomputing technology designed to support rendering for feature film (it was actively working on two projects while at the show), president Ted Schilowitz shared his own company’s mission with NAB attendees. 

Judge Dredd VFX

April 11, 2014, 12:02 AM

http://www.behindvfx.com/post/82328167166/behind-v...

From Prime Focus World, an in-depth look at the VFX sequence of Pete Travis’s (2012) “Dredd.” Dredd was based on the 2000 AD comic strip Judge Dredd and its eponymous character created by John Wagner and Carlos Ezquerra. Karl Urban stars as Judge Dredd, a law enforcer given the power of judge, jury and executioner in a vast, dystopic metropolis called Mega-City One that lies in a post-apocalyptic wasteland.

Gradient Maps and Blend Modes in After Effects

April 10, 2014, 06:09 PM

http://www.premiumbeat.com/blog/gradient-maps-and-...

Combining gradient mapping and blend modes can be used to create fun, unique looks in After Effects.

Image Engine : VFX Breakdown pour White House Down

April 10, 2014, 11:57 AM

http://www.3dvf.com/actualite-9322-image-engine-vf...

The visual effects studio Image Engine talks about his work for the film White House Down through a showreel and a VFX Breakdown.

NAB 2014: Atomos Shogun & Ninja Star

April 9, 2014, 08:13 PM

http://blog.abelcine.com/2014/04/09/nab-2014-atomo...

At NAB this year, Atomos is displaying a number of great new accessories at their booth, and I was able to learn a bit more about them courtesy of CEO Jeremy Young. First, he gave me a closer look at the Shogun, a new seven-inch recorder that allows users to capture ProRes 4K or CinemaDNG Raw over HDMI and 12G-SDI. It can also function as a monitor, with a 1920×1080 resolution, as well as waveform, vectorscope, and focus peaking. Additionally, you can record slow motion up to 120 fps in full HD...

Behind the VFX of Thor: The Dark World

April 9, 2014, 11:51 AM

http://www.creativebloq.com/3d/behind-vfx-thor-dar...

Marvel approached Blur Studios with a loose script that became the blockbuster's three-and-half-minute prologue. "From the start we all knew it needed to be big - the last giant battle of a long war," says Blur Studio co-founder Tim Miller.

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