To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Puppet Character Overview/AE and Dulk Tools

March 14, 2014, 12:57 PM

http://lesterbanks.com/2014/03/puppet-character-ov...

The Minnesota After Effects User Group posts a presentation that was given by motion graphics and visual effects artist Ben Pohl. Ben’s talk was on creating “puppet” animations in After Effects, specifically all the ancillary bits that revolve around using the DuIK tools for rigging up character limbs in Ae.

Autodesk Reel 2014

March 14, 2014, 12:56 PM

http://www.cgwires.com/autodesk-official-show-reel...

http://www.autodesk.com The Autodesk Show Reel illustrates the company’s leadership in 2D and 3D design technology by showcasing incredible customer work in the fields of architecture, engineering, construction, manufacturing, automotive, creative design apps, and media and entertainment.

Add AE Layers Quickly

March 14, 2014, 12:56 PM

http://lesterbanks.com/2014/03/add-effects-layers-...

By default you are able to create new layers in After Effects quite easily. This doesn’t mean that this can’t be improved upon. What if you are the type that likes to build out everything you will need for a project before stating to work on it?

Free BCC 8 FxPlug Transitions

March 14, 2014, 07:44 AM

http://www.borisfx.com/borisfxnews/2014/03/14/free...

Editors – Add two new transitions based on BCC Damaged TV and BCC Film Damage to your editing repertoire. Meet BCC Channel Changer and BCC Film Roll designed by Senior Product Manager Dirk de Jong. System requirements: BCC 8 FxPlug … Continue reading →

Go behind the scenes of Ender's Game

March 14, 2014, 07:43 AM

http://www.creativebloq.com/movies/behind-scenes-e...

There's been some incredible 3D movies over the past couple of years, with the visuals often overtaking the storylines and characters when it comes to impressing. Here, we take a look behind-the-scenes of one of the latest designs in sci-fi movies for what could be one of the greatest CGI movie moments in 'Ender's Game'.

ROBOCOP: VFX Breakdown for the suit

March 14, 2014, 07:43 AM

http://www.artofvfx.com/?p=6282

Wired and Mike Seymour of fxguide presented a really cool video about the work of Framestore on the ROBOCOP suit:

James Cameron calls for bolder use of 3D in films

March 13, 2014, 07:50 PM

http://variety.com/2014/film/news/james-cameron-ca...

James Cameron called on his fellow filmmakers to be bolder in their use of format on day two of the international 3D Creative Summit in London. The “Avatar” director was the two-day event’s biggest draw taking part via an exclusive pre-recorded interview to talk about his upcoming 3D docu “Deepsea Challenge” and the current state of the format.

Encore VFX Names Scott Ballard to New Position

March 13, 2014, 07:49 PM

http://news.creativecow.net/story/874796

(Hollywood, California--March 13, 2014) Encore, a Deluxe Entertainment Services company, announced today that technology expert Scott Ballard has joined its rapidly-expanding VFX division as Pipeline Supervisor. Ballard is tasked with expanding the company's inter-studio pipeline across all Encore VFX facilities worldwide, ensuring its operations are also at the state-of the-art level of efficiency.

RoboCop VFX Breakdown: The Suit

March 13, 2014, 03:39 PM

https://www.aotg.com/robocop-vfx-breakdown-the-suit/

See how we augmented and even replaced RoboCop's suit for José Padilha's reboot in this VFX Breakdown brought to you by Wired and FX Guide. Subscribe to the ...

21 killer tips for CG artists

March 13, 2014, 01:11 PM

http://www.creativebloq.com/audiovisual/killer-tip...

The term 'computer graphics' covers such a broad range of topics, categories, industries and workflows, that it gets harder every year to quite pin down what we even mean when we say "CG". In many circles, the term has erroneously become synonymous with 3D, although it quite obviously includes 2D as well. It also includes all varieties of computer animation, and often interactive/multimedia content as well.

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