To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The secrets of Oblivion's stunning special effects

March 13, 2014, 01:10 PM

http://www.creativebloq.com/3d/secrets-oblivions-s...

Visual effects have come a long way in 3D movies, a prime example being Joseph Kosinski's sci-fi hit Oblivion. Set on a post-apocalyptic Earth the film is packed full of spectacular vistas, stunning CG vehicles and explosions. Digital Domain and Pixomondo were main vendors for Oblivion, collectively contributing some 420 shots.

9 MONTH STRETCH (9 MOIS FERME): VFX breakdown

March 13, 2014, 01:09 PM

http://www.artofvfx.com/?p=6278

Mikros Image have released a VFX breakdown about their invisible work on 9 MONTH STRETCH (9 MOIS FERME)...

DIVE VFX Staffs up for Cosmos”

March 13, 2014, 01:08 PM

http://www.btlnews.com/crafts/visual-fx/dive-vfx-s...

DIVE, the visual effects division of ShootersINC, has staffed up its New York studio to take on multiple visual effects projects, including the new 13-part series Cosmos: A SpaceTime Odyssey, presented by FOX and National Geographic Channel. The series debuted on March 9. A follow-up to the 1980s’ television series, Cosmos: A Personal Voyage, which was presented by Carl Sagan, the new series host is Neil deGrasse Tyson, with executive producers Ann Druyan, Seth MacFarlane, Mitchell Cannold...

The Lone Ranger VFX breakdown

March 13, 2014, 07:14 AM

http://www.splinebomb.com/lone-ranger-vfx-breakdow...

Led by VFX Supervisor Gary Brozenich, MPC completed more than 550 shots for Disney’s The Lone Ranger, ranging from full CG canyons, caves and Comanche attacks to CG trains, horses, birds, arrows, fire and scorpions.

DIVE VFX Staffs Up In New York; Tapped For VFX

March 13, 2014, 07:12 AM

http://news.creativecow.net/story/874778

(New York & Philadelphia, United States--March 12, 2014) DIVE, the visual effects division of ShootersINC, has staffed up their New York studio to take on multiple visual effects projects including the new, 13-part event series, “Cosmos: A SpaceTime Odyssey,” presented by FOX and National Geographic Channel.

Red Giant Launches UNIVERSE

March 12, 2014, 04:18 PM

http://lesterbanks.com/2014/03/red-giant-universe/...

The After Effects ecosystem has been a great hotbed of innovation. 3rd party developers are continually coming up with amazing and incredibly useful tools for After Effects. I know that of which, nothing would have been possible without a strong host API and SDK from the After Effects team, so credit where credit is due. A perfectly placed example of 3rd party publishers pushing ahead and forging innovative new ground, is Red Giant. With the launch of the new Red Giant Universe, Red Giant is pus...

Red Giant Invites You to Join a New Universe

March 12, 2014, 02:32 PM

http://www.prweb.com/releases/2014/03/prweb1165640...

Today, Red Giant, makers of Magic Bullet, Trapcode and PluralEyes, announced Red Giant Universe (public beta) - a community that gives members access to fast and powerful tools for editing, filmmaking, visual effects and motion design.

#editing#fcpx#final cut pro x#after effects#red giant#premiere pro#visual effects#filmmaking#plug ins#motion design#red giant universe
A new VFX plugins subscription community for Final

March 12, 2014, 12:57 PM

http://alex4d.com/notes/item/red-giant-universe-a-...

Red Giant have announced that they are changing the way editors, motion graphics designers and visual effects artists access their visual effects plugins. Red Giant Universe is a new free online community for Adobe Premiere Pro, Adobe After Effects, Apple Final Cut Pro X and Apple Motion users. Today it hosts 31 free plugins. in categories including Blur, Distort, Glow and Generators.  Here are samples of Universe Chromatic Glow, Universe Glo Fi and Universe Prism Displacement: If you si...

Making of God of War Ash FX by Allan McKay

March 12, 2014, 12:56 PM

http://www.cgmeetup.net/home/making-of-god-of-war-...

This is a visual effects breakdown of the Ash effects for God of War. Allan McKay worked with the talented team at Imaginary Forces last year to create the ash effects and various shots for the epic piece. Allan McKay worked with Karin Fong (Director), John Hassel (Producer) and Jeremy Cox (Art Director and VFX Supervisor). Theo Daley helped with Art Direction in the pre-production stage, Desiree Lundsford and Daniel Scruggs also did some amazing work on this project!

After Effects Quick Tip: CC Composite

March 12, 2014, 12:56 PM

https://www.aotg.com/after-effects-quick-tip-cc-composite/

Have you ever wondered what CC Composite did? well in this quick tip i'll show you how it can be a powerful after effects filter that you've probably never u...

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