November 24, 2016, 08:00 PM
https://www.engadget.com/2016/11/24/pixel-rich-vr-...
The problem with using smartphones to power VR headsets is simply that their screens weren't made for displaying virtual reality. Smartphone displays, although often high-resolution, just don't have the refresh rate that VR demands, leading to "screen-door effect," where you can make out the lines between pixels.
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