January 20, 2014, 10:57 AM
http://lesterbanks.com/2014/01/cinema-4d-setting-l...
This is the third and final part to Shane Benson’s tutorial for building the lighting in Cinema 4d of a space scene. Shane took an interesting approach to this lighting tutorial, breaking it in three parts which covered modeling and surfaces as well, and when you think about that, it makes sense. The model will catch the light in a certain way that will be unique to the scene, and the materials play a huge role in how the lighting for the scene works, especially if you are NOT keeping “physi...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.