To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MIT Lab Develops Glasses-Free 3D TV

December 4, 2012, 10:54 PM

http://www.psfk.com/2012/12/glasses-free-3d-tv.htm...

MIT Media Lab’s Camera Culture is developing a 3D display screen that does not require the use of special 3D glasses. While holographic TVs remain some distance in the future, this project is a much more practical solution in the short term. The project was featured in this summer’s Siggraph computer-graphics conference, where the MIT Media Lab’s Camera Culture group offered a new approach to multiple-perspective, glasses-free 3D display.

#3d#mit#labs#glasses free
Avid® Rough Cut - Tim Squyres, Life of Pi

November 30, 2012, 04:28 PM

https://www.aotg.com/avid-rough-cut-tim-squyres-life-of-pi/

In this episode of The Rough Cut, I sit down with editor Tim Squyres on stage at the 2012 Boston SuperMeetUp. Tim, having just finished editing Ang Lee's...

#editor#editing#avid#3d#tim squyres#life of pi#nle#film editing
Assimilate ships Scratch V.7

November 23, 2012, 12:40 PM

http://www.postmagazine.com/Press-Center/Daily-New...

SANTA CLARA, CA -- DI solutions provider Assimilate (www.assimilateinc.com) is now shipping the next generation of its Scratch and Scratch Lab products. Version 7 features a powerful new suite of enhanced 3D compositing tools that integrate seamlessly into the color grading, data management and finishing system.

#3d#vfx#assimilate#composite#scratch
Red Giant Releases Trapcode Suite 12.1

November 6, 2012, 08:07 PM

http://www.digitalproductionbuzz.com/2012/11/red-g...

Trapcode Suite 12.1 is the industry standard with 10 tools for broadcast-ready effects and flexible 3D content.

#3d#effects#trapcode#suite 12#broadcast
FilmLight's Baselight Used to Grade Sony's Hotel T

November 6, 2012, 10:21 AM

http://www.btlnews.com/crafts/post-production/film...

Hotel Transylvania, Sony Pictures Animation's monster hit comedy went through final color grading and stereo finishing in full 3D on Baselight. Completed at Colorworks, Sony Pictures Entertainment's digital intermediate facility, DI Colorist John Persichetti used Baselight to apply the finishing touches to the film prior to its worldwide release.

#sony#3d#filmlight#baselight#transylvania#monster
What's New in CS6 Production Premium Software

October 30, 2012, 10:10 PM

http://events.creativecow.net/event/2701/learning-...

Colin Smith, Adobe's Senior Solutions Engineer, provides an overview of the redesigned Adobe Premiere Pro CS6 with streamlined user interface, powerful new trimming tools and more plus new features in After Effects CS6 such as Global Performance Cache and 3D Camera Tracker.

#adobe#cs6#cache#3d#course#workshop

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.