To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Improved Compound Clips in Final Cut Pro X 10.0.6

November 27, 2012, 03:11 PM

http://www.fcp.co/final-cut-pro/tutorials/984-impr...

We continue the look through the new features in the recent 10.0.6 update to Final Cut Pro X. This week our normal duo of Steve and Mark take a look at new functionality with compound clips.

#fcpx#final cut pro#nle#apple#compound clips
Improved Compound Clips in Final Cut Pro X

November 27, 2012, 03:08 PM

http://provideocoalition.com/index.php/mspencer/st...

In this week's episode of MacBreak Studio, I talk with Steve Martin from Ripple Training about the improved compound clip feature in the Final Cut Pro X 10.0.6 update. Compound clips are now much more useful - watch to see how.

#fcpx#nle#apple#clips#compound
The NLE that wouldn't die

November 26, 2012, 09:28 PM

http://digitalfilms.wordpress.com/2012/11/27/the-n...

It's been 18 months since Apple launched Final Cut Pro X and the debate over it continues to rage without let-up. Apple likely has good sales numbers to deem it a success, but if you look around the professional world, with a few exceptions, there has been little or no adoption. Yes, some editors are...

#fcpx#nle#apple#fcp
FCP X: Two Cautions

November 26, 2012, 09:32 AM

http://www.larryjordan.biz/fcpx-two-cautions/

Final Cut Pro X has an effect and a composite mode that you need to be wary of when using them in your projects. This article shows you what they are and explains why.

#fcpx#final cut pro#nle#apple
FCPX plugin Skin Smoother

November 23, 2012, 03:41 PM

http://www.fcp.co/final-cut-pro/news/980-fcpx-plug...

Not an advert for the latest bottle of skin care products, but an electronic alternative instead. This USD39 plugin will hopefully take years off your subjects!

#fcpx#final cut pro x#nle#plugin#apple
EDIT with RED and FCP X

November 21, 2012, 05:02 PM

http://library.creativecow.net/battistella_david/F...

Embracing FCP X and the RED Camera System from the earliest releases has been proven a successful choice for filmmaker David Battistella, whose enticing respect for the RED/FCPX workflow shines through from detailed explanation to his finished work. Everything we dreamed RED could be in post is beginning to unfold with the new FCP X update.

#editing#fcpx#red#final cut pro#nle#apple#r3d
Serious Multicam - FCP X

November 21, 2012, 03:06 PM

http://www.videoguys.com/Blog/E/Serious+Multicam++...

Some months ago, I was looking for a project that would let me explore FCP-X's multi-cam capabilities. Then I heard about "The Nash" - Phoenix's new Jazz education and performance venue. I figured a project with them might be a great opportunity to learn something useful about the subject, so after securing permission from the venue, I pulled together...

#fcpx#final cut pro#apple
Apple Final Cut Pro X 10.0.6: Inside the Update

November 21, 2012, 03:06 PM

http://www.onlinevideo.net/2012/11/apple-final-cut...

On October 24, 2012, Apple released the 10.0.6 update to Final Cut Pro X. It's a free update, so there's no reason not to download it; in this review I'll show you what to expect when you do. For a complete list of new features and fixes, click over to Apple's Release Notes. As you'll see, with 18 new features and 12 fixes, this release boasts the most new features of any update. While none are as sweeping as the multi-camera editing added in 10.0.3, several...

#fcpx#final cut pro#apple
CTRL+Console still looking for funding

November 21, 2012, 07:59 AM

http://provideocoalition.com/index.php/ssimmons/st...

It's just about a week to go in the CTRL+Console Kickstarter campaign for this cool non-linear editing control interface for iPhone and iPad. I posted about it a while back and one issue I had was that the lack of tactile control on an iPad meant the demo had the editor looking away from the screen way too often to look at the iPad. But a recent update lists out a number of gestures that will accomplish tasks without looking down at the screen. Now we’re talking.

#apple#iphone#ipad#ctrl#console#kickstarter
Comparing Final Cut Pro X vs. Premiere Pro CS6

November 21, 2012, 07:22 AM

http://nofilmschool.com/2012/11/comparing-apple-fi...

In post production, I've always been a fan of the products from Adobe. I cut my teeth on programs like Photoshop 7, After Effects 5.5, even Image Ready (remember that?). But for editing, I never really got into Premiere Pro, and instead focused my attention on Final Cut Pro (from version 3 onwards). However, this year I finally made the decision to migrate to Premiere Pro CS6, as Final Cut Pro X has some infamous issues.

#fcpx#final cut pro x#adobe#cs6#premiere pro#nle#apple
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