To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FCP X: Two Cautions

November 21, 2012, 07:16 AM

http://www.larryjordan.biz/fcpx-two-cautions/

Final Cut Pro X has an effect and a composite mode that you need to be wary of when using them in your projects. This article shows you what they are and explains why.

#fcpx#final cut pro x#nle#apple
The Rise and Fall of AMD

November 21, 2012, 07:13 AM

http://www.techspot.com/article/599-amd-rise-and-f...

AMD has long been subject of polarizing debate among technology enthusiasts. The chapters of its history provide ample ammunition for countless discussions and no small measure of rancour. Considering that it was once considered an equal to Intel, many wonder why AMD is failing today.

#fcpx#final cut pro x#nle#apple#hardware#amd#rise#fall
Multicam Audio Component Editing in Final Cut Pro

November 20, 2012, 03:32 PM

http://provideocoalition.com/index.php/mspencer/st...

Following up on last week's discussion of audio component editing, today I talk with Steve Martin from Ripple Training about the impact of audio component-level editing to the multicam workflow in Final Cut Pro X. You can now easily mix and match any mic source from any camera to any shot in a multicam edit. Check it out.

#editing#fcpx#audio#final cut pro x#apple#multiple
FCPX: Flexible Connection Points in 10.0.6

November 20, 2012, 03:21 PM

http://www.macprovideo.com/hub/final-cut/final-cut...

Final Cut Pro X 10.0.6 introduces more flexible behavior for the connection stems between a Connected Clip and the Primary Storyline. With this update they become even easier to work with. I'll run briefly through the various ways this works.

#fcpx#final cut pro#nle#apple
Photo Montage Slideshows for FCPX

November 19, 2012, 07:56 PM

http://www.noiseindustries.com/blog/announcements/...

Create stunning animated Slideshows with Photo Montage. The latest version now supports Final Cut Pro X and Premiere Pro alongside Final Cut Pro 7, Motion and After Effects.

#adobe#cs6#ae#premiere pro#final cut pro#motion#apple#montage#press release
FCPX 10.0.6: Inside the Biggest Update Yet

November 19, 2012, 12:19 PM

http://www.onlinevideo.net/2012/11/apple-final-cut...

On October 24, 2012, Apple released the 10.0.6 update to Final Cut Pro X. It's a free update, so there’s no reason not to download it; in this review I'll show you what to expect when you do. For a complete list of new features and fixes, click over to Apple's Release Notes. As you’ll see, with 18 new features and 12 fixes, this release boasts the most new features of any update.

#fcpx#final cut pro#nle#apple
Apple publish a new White Paper on RED Workflows

November 19, 2012, 08:06 AM

http://www.fcp.co/final-cut-pro/news/975-apple-pub...

The latest 10.0.6 update to FCPX brought sophisticated support for media shot on the RED cameras. This new white paper details different workflows with FCPX and also suggests one very handy tip for changing the resolution of your projects once editing has been finished.

#fcpx#final cut pro x#red#apple#r3d#white paper
Creating Final Cut Pro X Effects

November 19, 2012, 08:01 AM

http://feedproxy.google.com/~r/industryhappenings/...

Presented by Alex Gollner Since its launch in 1999, Apple's Final Cut Pro has had an advanced internal scripting system that allowed third parties and individuals to make custom effects and transitions to add missing features to the application. Final Cut Pro X effects, transitions, generators and titles are created using Motion 5, Apple's motion...

#final cut pro x#motion#apple#effects
Stocking Stuffers for 2012

November 17, 2012, 08:54 PM

http://digitalfilms.wordpress.com/2012/11/18/stock...

The holidays are here and it's time to look at some ideas for that virtual stocking hung by the visual effects fireplace. Here are a few suggestions to spruce up the ole editor's toolkit. EDL-X. As more people take the plunge with Apple Final Cut Pro X, they find that a number of add-ons and...

#fcpx#nle#apple#edl-x
Audio Component Editing in FCPX

November 17, 2012, 11:37 AM

http://provideocoalition.com/index.php/mspencer/st...

Ok, so last week's episode pushed to the beginning of this week, and now here we are with this week’s episode just making it by end of the week. Today, Steve Martin from Ripple Training tells me all about the new component-level audio editing feature in the Final Cut Pro X 10.0.6 update. Some good tips in this one, check it out.

#fcpx#audio#final cut pro x#apple
1 13 14 15 16 17 19

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.