To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Audionamix Isolated Isolates Dialogue for Baywatch

April 4, 2019, 12:24 PM

https://www.aotg.com/audionamix-isolated-isolates-dialogue-for-baywatch/

Audionamix’s Professional Services Division Isolates Dialogue from Baywatch for Remastered Release

#mixing#dialogue#audionamix#baywatch
Premiere Pro Audio Workflow for Editors Part 1

June 2, 2017, 01:51 PM

http://www.premierebro.com/blog/premiere-pro-audio...

PART 1: LOUDNESS AUTO-MATCH, AUDIO GAIN, AND LOUDNESS RADAR. This Premiere Pro Audio Workflow Guide for Editors is a 2-part series that identifies "essential" audio tools in Premiere Pro, and shows how to use them in a real-world audio workflow. Part 1 focuses on how to use the Loudness Auto-Match button, Audio Gain, and the Loudness Radar to achieve a target loudness, particularly for the web. This series is modeled after the audio workflow of veteran editor and trainer, Paul Murphy, who shares

#audio#adobe#mixing#premiere pro#sound
750mph Future Proofs with Fairlight

April 19, 2017, 12:43 PM

https://www.aotg.com/750mph-future-proofs-with-fairlight/

Blackmagic Design has today announced that London-based 750mph has recently completed the expansion and upgrade of its audio facilities around Fairlight's EVO modular console and 3D Audio Workspace (3DAW) platform, including a new state of the art Dolby Atmos certified audio suite.

#editing#audio#mixing#sound design
Sound Design Uses Fairlight for GRAMMY® Awards

March 14, 2017, 01:37 PM

https://www.aotg.com/sound-design-uses-fairlight-for-grammy-awards/

Blackmagic Design today announced that Sound Design Corporation uses Fairlight DAWs with Xynergi controllers to deliver audio for major award shows, including the 59th Annual GRAMMY® Awards. For more than 20 years, Fairlight has helped Sound Design Corporation deliver all its audio post and broadcast projects, including variety and award shows, television series and specials, documentaries, shorts, commercials, video games and more.

#editing#audio#mixing#sound design
WWE Uses Fairlight for Audio Post Production

February 22, 2017, 11:28 AM

https://www.aotg.com/wwe-uses-fairlight-for-audio-post-production/

Blackmagic Design today announced that World Wrestling Entertainment (WWE) relies on Fairlight DAWs with Xynergi controllers for all of its audio post production needs, including audio post production on the recent Smackdown Holiday Tour. The WWE’s VP of Post Production, Chris Argento, and his team have used Fairlight to help deliver tens of thousands of broadcast, online and social media projects across the WWE’s numerous properties.

#editing#audio#mixing#sound design
MC6 Lesson 23: Audio Mixing Part TWO

November 1, 2012, 08:15 AM

http://library.creativecow.net/mcauliffe_kevin/Avi...

In this lesson, Kevin P McAuliffe talks about a tool you'll want to have open at all times when working with audio, and that's the Audio Tool. Not only does it give you a close up look at your VU meters, but it also contains some commands you'll want to have at your finger tips when cutting with a client.

#avid#audio#media composer#mixing#mc6
MC Lesson 22: Audio Mixing Pt 1

October 31, 2012, 08:35 PM

http://library.creativecow.net/mcauliffe_kevin/Avi...

In this tutorial, Kevin P McAuliffe walks you through importing your audio two different ways, and explains the differences so you can pick the right technique for the right job. He also shows you how to set up your timeline views, and why setting them up a certain way will really save you time when a client is sitting next to you in the suite.

#avid#audio#media composer#mix#mixing#kevin mcauliffe

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