It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 22, 2017, 06:30 AM
http://jonnyelwyn.co.uk/film-and-video-editing/han...
Why should an editor consider taking Hans Zimmer's Composing Masterclass? Because editing is inherently musical and music interwoven with successful storytelling... Plus 5 Things Hans Zimmer can Teach Film Editors
#editing#music#sound design#masterclass#film composing#hans zimmerApril 19, 2017, 12:43 PM
https://www.aotg.com/750mph-future-proofs-with-fairlight/
Blackmagic Design has today announced that London-based 750mph has recently completed the expansion and upgrade of its audio facilities around Fairlight's EVO modular console and 3D Audio Workspace (3DAW) platform, including a new state of the art Dolby Atmos certified audio suite.
#editing#audio#mixing#sound designMarch 14, 2017, 01:37 PM
https://www.aotg.com/sound-design-uses-fairlight-for-grammy-awards/
Blackmagic Design today announced that Sound Design Corporation uses Fairlight DAWs with Xynergi controllers to deliver audio for major award shows, including the 59th Annual GRAMMY® Awards. For more than 20 years, Fairlight has helped Sound Design Corporation deliver all its audio post and broadcast projects, including variety and award shows, television series and specials, documentaries, shorts, commercials, video games and more.
#editing#audio#mixing#sound designFebruary 22, 2017, 11:28 AM
https://www.aotg.com/wwe-uses-fairlight-for-audio-post-production/
Blackmagic Design today announced that World Wrestling Entertainment (WWE) relies on Fairlight DAWs with Xynergi controllers for all of its audio post production needs, including audio post production on the recent Smackdown Holiday Tour. The WWE’s VP of Post Production, Chris Argento, and his team have used Fairlight to help deliver tens of thousands of broadcast, online and social media projects across the WWE’s numerous properties.
#editing#audio#mixing#sound designNovember 25, 2016, 03:51 AM
http://www.asoundeffect.com/arrival-sound/
Get the full story behind the elegant – and surprisingly poetic – sound of ‘Arrival’:
#sound design#film sound#arrivalJuly 21, 2016, 12:18 PM
https://www.aotg.com/gamesoundcon-adds-virtual-reality-day/
GameSoundCon, the premier conference for video game music and sound design, has expanded its 2016 offer with a full day dedicated to Audio for Virtual Reality and another full day on academic and research topics. Sound designers of all levels will come together on Sept 27-28 in Los Angeles for two days packed with sessions, networking opportunities, and hands-on workshops focused on all aspects of game audio, including Virtual Reality in video games.
#sound design#virtual reality#augmented reality#video game audio#game soundJuly 21, 2016, 12:09 PM
GameSoundCon, the premier conference for video game music and sound design, has expanded its 2016 offer with a full day dedicated to Audio for Virtual Reality and another full day on academic and research topics. Sound designers of all levels will come together on Sept 27-28 in Los Angeles for two days packed with sessions, networking opportunities, and hands-on workshops focused on all aspects of game audio, including Virtual Reality in video games.
#sound design#virtual reality#video game audio#game musicJune 24, 2016, 04:14 AM
http://jonnyelwyn.co.uk/film-and-video-editing/sou...
Improve all of your creative projects by learning more about the art and technique of sound design. Get to grips with EQ, understand how to properly set up split audio stems and go deeper into the world of sound design and foley...
#audio#post production#sound design#film sound design#split audioJune 25, 2015, 01:29 PM
https://www.aotg.com/find-the-perfect-sound/
A story is nothing without the right sounds. Watch and see how.
#humor#funny#sound#sound design#sound effectsApril 2, 2014, 04:53 PM
https://www.aotg.com/captain-america-winter-soldier-soundscape-panel/
Behind the scenes picture of how the award-winning sound team on Captain America: The Winter Soldier created the soundscape for the Marvel's new blockbuster. Produced in partnership with MPSE. Speakers: Shannon Mills, supervising sound editor/sound designer; Dan Laurie, supervising sound editor; Bruce Markoe, SVP Feature PP, Marvel and Tom Kenny editor, Mix Magazine (moderator).
#soundtrack#sound design#captain america#sound editing#marvel#skywalker sound#soundscapeDaniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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