March 21, 2014, 07:32 AM
http://www.fxguide.com/featured/the-tech-of-crytek...
When Microsoft announced the Xbox One in May 2013, Ryse: Son of Rome was confirmed to be one of the first titles available for the next-gen console. For Crytek, that provided a chance to develop a game with characters and environments seen in a level of fidelity they had not previously tackled.
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