October 19, 2013, 08:29 AM
http://www.cgw.com/Publications/CGW/2013/Volume-36...
They worked hand-in-glove with Production Designer Francois Auduoy, who would sit with Regan and Mangold and build the sets on the fly to meet the needs of the scenes they we were blocking. Halon's artists built the bulk of the sets, characters, and animations in Autodesk's Maya and MotionBuilder, using a library of rigged character models, sets, vehicles, and EFX stand-ins.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.