March 11, 2014, 12:11 PM
http://lesterbanks.com/2014/03/using-zbrush-create...
Daniel Cahill provides a tutorial for using the new GMH2 Polygon to Maya Hair tool from Thunder Cloud Studio. As Daniel mentions, the GMH2 site has some great and in-depth tutorials on using the GMH2 plugin for Maya, so this tutorial is more about getting the kind of geometry you need for the GMH2 tools, and getting them ready to work with in Maya.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.