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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

A Whole Lot of Unrelated Stuff

December 23, 2012, 04:11 PM

http://www.larryjordan.biz/app_bin/wordpress/archi...

One of the problems with writing a weekly newsletter is that, while it is easy to write detailed articles of a single subject, it is hard to write about interesting things that don’t require a lot of space. But every day, I get announcements from developers and comments from readers that are really cool, but the newsletter doesn’t have an easy way for me to share them.

#fcpx#final cut pro#nle#larry jordan
CS6 Techniques: 105 Warp Stabilizer

December 23, 2012, 11:31 AM

http://library.creativecow.net/devis_andrew/Premie...

In this tutorial, Andrew Devis shows how to use the 'Warp Stabilizer' effect in Premiere Pro. This powerful effect can be used to stabilize hand help or shaky footage so that the end result will be smooth motion or even no motion for the clip it is applied to.

#adobe#cs6#premiere pro#nle#warp stabilizers
CS6 Techniques: 106 Multi-Camera Work-flow

December 23, 2012, 11:29 AM

http://library.creativecow.net/devis_andrew/Premie...

In this tutorial, Andrew Devis goes through the new and improved multi-camera work-flow in Premiere Pro CS6, which includes the option to use as many cameras as your system can cope with! Andrew shows how to use three clips in this tutorial, how to set them up with a synchronizing point and then how to trim footage back into the multi-camera sequence if the synchronizing points weren't in a good place.

#adobe#cs6#premiere pro#nle#multi-camera workflow
CS6 Techniques: 107 Rolling Shutter Repair

December 23, 2012, 11:28 AM

http://library.creativecow.net/devis_andrew/Premie...

In this final tutorial in this Premiere Pro Basics (CS6 & above) series, Andrew Devis shows how to use the Rolling Shutter Repair effects which deals with the problem of footage from a camera phone or a DSLR (CMOS sensors) which look wobbly or jelly-like when panned quickly. The obvious solution is to avoid fast pans with this type of camera, if possible.

#adobe#cs6#premiere pro#nle#rolling shutter repair
CS6 Techniques: 97 Track Matte Key

December 23, 2012, 11:09 AM

http://library.creativecow.net/devis_andrew/Premie...

In this tutorial, Andrew Devis shows how to use the Track Matte Key effect to pixel out a face to keep a character anonymous. Andrew also shows how to use the circle effect with fast blur to create a soft matte to use with the Track Matte Key effect.

#adobe#cs6#premiere pro#nle#track matte
CS6 Techniques: 99 Ultra Key Part 2

December 23, 2012, 11:08 AM

http://library.creativecow.net/devis_andrew/Premie...

The Ultra Key in Premiere Pro is a way of quickly and efficiently 'Green/Blue Screening' or 'Chroma Keying' footage elements shot against a colored background. In this second tutorial, Andrew Devis goes on to show how to use the Ultra Key settings and how you can use presets to help understand how certain parameters work.

#adobe#cs6#premiere pro#nle#track matte
CS6 Techniques: 98 Ultra Key Part 1

December 23, 2012, 11:06 AM

http://library.creativecow.net/devis_andrew/Premie...

The Ultra Key in Premiere Pro is a way of quickly and efficiently 'Green/Blue `Screening' or 'Chroma Keying' footage elements shot against a colored background. In this tutorial, Andrew Devis shows a slightly more advanced way to set up to use the Ultra Key in Premiere Pro which involves matting out areas of the footage that either have items to be removed or have nothing but the chroma color in them (i.e. no action in those areas).

#adobe#cs6#premiere pro#nle#track matte
Edit suite floor plans

December 22, 2012, 05:22 PM

http://digitalfilms.wordpress.com/2012/12/22/edit-...

My past articles on edit suite and facility design have focused on equipment and construction tips. For my last post of 2012, I'll take a look at some layouts that might play into designing your next editing man (or woman) cave. In the linear days, suites used to follow the "bridge of the Enterprise" philosophy...

Seasons Greeting to You and Yours.

December 22, 2012, 05:22 PM

http://twainthestoryteller.wordpress.com/2012/12/2...

This Holiday Season, may you have the fulfillment of seeing around you the people you love the most. May you have the satisfaction of giving the best gift, special memories that will last forever. This Holiday Season, may you feel...

SmokeConnectFX: The Matchbox Node

December 21, 2012, 12:02 PM

http://www.premiumbeat.com/blog/autodesk-smoke-mat...

Learn to program your own effects inside Autodesk Smoke using the Matchbox node. In this post, we show you how to script your own effects using this powerful ConnectFX node.

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