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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Katana 3.0 users will get 3Delight renderer free

August 1, 2017, 06:09 AM

http://www.cgchannel.com/2017/08/katana-3-0-users-...

A still from District 9, rendered by Image Engine using 3Delight and 3Delight for Maya. The Katana version of the renderer will be available as a free plugin for interactive rendering when Katana 3.0 ships later in 2017.

MAXON Unveils Cinema 4D Release 19

July 31, 2017, 09:12 AM

http://www.animationmagazine.net/vfx/siggraph-maxo...

MAXON announces the next generation of its professional 3D application, Cinema 4D Release 19, which offers both tools and enhancements artists can put to use immediately, and provides a peek at the future. MAXON will debut Cinema 4D R19 during SIGGRAPH 2017 in LA, where the developer can be found at booth #701.

Luma contributes VFX to Guardians of the Galaxy Vo

May 18, 2017, 05:31 PM

http://www.postmagazine.com/Press-Center/Daily-New...

SANTA MONICA — Luma Pictures (www.lumapictures.com), which created visual effects for the first Guardians of the Galaxy film, including the powerhouse villain Thanos, returned to work on the franchise’s follow up, creating VFX for the end tag of the film. The sequence features the entrancing Sovereign world, led by the ruthless high priestess Ayesha. The team created a stunning fully-CG environment, which included hundreds of animated humans in blue and luminous gold pods.

Margarita Mix adds VR sound services

November 7, 2016, 01:37 PM

http://www.postmagazine.com/Press-Center/Daily-New...

HOLLYWOOD & SANTA MONICA — Margarita Mix (www.margmix.com), a FotoKem company specializing in audio and video post services, has expanded into the virtual reality (VR) arena with the addition of 360-degree sound rooms at their facilities in Santa Monica and Hollywood. Whether it’s creating sound design, mix and final printmasters for VR video, or remixing current spots for a full-surround environment, Margarita Mix now offers producers and content owners high-quality sound solutions for ...

Blackmagic Releases Blackmagic Fusion for Linux

July 28, 2016, 05:52 AM

http://www.studiodaily.com/2016/07/blackmagic-rele...

Blackmagic Design's Fusion VFX software is available for Linux at last. The company said at SIGGRAPH that Fusion 8.2 is now available for download in a public beta version with feature parity across Linux, Mac OS X and Windows. Blackmagic … more » The post Blackmagic Releases Blackmagic Fusion for Linux appeared first on Studio Daily.

VFX Supervisor Eric Gambini, Two Others Join FuseF

June 27, 2016, 04:38 PM

http://www.broadcastbeat.com/vfx-supervisor-eric-g...

LOS ANGELES— VFX Supervisor Eric Gambini has joined FuseFX, Vancouver, as the company continues to add staff to service the region’s boom in television production. A native of France who has worked at visual effects facilities around the world, Gambini most recently served as On-Set VFX Supervisor on the CW series The 100. Also new ...

NUKE Non-commercial is now available for free!

April 28, 2015, 04:44 AM

http://www.motionvfx.com/mblog/nuke_non-commercial...

The Foundry has a nice surprise for you - NUKE Non-commercial is now out, so if you want to learn it for free and at your own pace, now you have the chance! This can be a great opportunity to try out the software and what's really nice about this release is that such products as NUKE, NUKEX and NUKE STUDIO are not watermarked versions, so you can work on your personal, non-commercial projects without problem...

Zero VFX launches new AE plug-in

December 2, 2014, 12:47 PM

http://www.postmagazine.com/Press-Center/Daily-New...

BOSTON — Visual effects house Zero VFX (www.zerovfx.com) has launched its first software plug-in via its newly-formed software division, Code Zero Software. The Compression Preview plug-in enables After Effects artists to preview sequences prior to rendering; check for unwanted artifacts, banding and color shifts; and make tweaks and changes to the compression parameters to ensure the best possible end product.

The Foundry ships Nuke 9, NukeX 9, Nuke Studio 9

November 19, 2014, 07:36 AM

http://www.cgchannel.com/2014/11/the-foundry-relea...

The Foundry has released its Nuke 9 product line-up, including updated versions of its original compositing packages Nuke and NukeX, and the new editorial, VFX and finishing system Nuke Studio.

Encore Completes Dailies, Post and VFX for HBO Min

November 14, 2014, 04:58 PM

http://www.btlnews.com/crafts/post-production/enco...

To create the small screen adaptation of its miniseries, Olive Kitteridge, HBO turned to Encore for dailies, conform, color and supportive VFX. Unlike typical episodics, which are generally shot digitally, Olive Kitteridge was shot on film, requiring full DI on top of the postproduction services for the show’s four hours of content.

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