To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animation UK Needs YOU!

March 23, 2016, 04:51 AM

http://www.skwigly.co.uk/animation-uk-needs-you/?u...

On the 10th March, Animation UK’s Oli Hyatt gave a speech at the Children’s Media Conference Animation Exchange event in Westminster. For those who haven’t come across Animation UK before, it’s mission is to “campaign for fairer trading conditions for UK animation producers, and to help protect or increase the production and ownership of IP that is of such value to the UK.”

Creating Motion Graphic Elements in Blender

March 23, 2016, 04:50 AM

http://cgi.tutsplus.com/tutorials/creating-motion-...

Creating Motion Graphic Elements in Blender Without Shapekeys or Addons: Part 2

Short-Term Licenses for Cinema 4D Studio

March 22, 2016, 06:47 PM

http://www.awn.com/news/maxon-now-offering-short-t...

FRIEDRICHSDORF, GERMANY -- MAXON, a developer of professional 3D modeling, painting, animation and rendering solutions, has announced the immediate availability of short-term licenses for its flagship software application, Cinema 4D Studio. These licenses are valid for three or six months and are available as single workstation or floating multi-licenses. Plugins that require the use of serial numbers can also be used with the short-term licenses. Perpetual licenses for Cinema 4D Studio and all ...

X-Particles Avoidance in Cinema 4D

March 22, 2016, 06:47 PM

http://greyscalegorilla.com/tutorials/x-particles-...

I am pleased to see an old trick I came up with in Thinking Particles translated so perfectly into X-Particles. This technique is applicable to growing vines, pipes, wrapping objects, filling shapes, and drawing non-intersecting lines. I go through the process of creating the particle rig then exploring lots of ways to apply and modify it.

Stop-Motion Animated Movie Based On Bubbles

March 22, 2016, 09:20 AM

http://www.rotoscopers.com/2016/03/22/stop-motion-...

If you are either a fan of Michael Jackson or of a certain age when he was at his prime, you might already know that for a period of time, the superstar artist was famously accompanied by a certain Chimpanzee companion, a public display of Michael’s eccentric (and controversial) behavior. Were you ever curious as to what the story behind that infamously odd relationship was? If a studio responsible for a recent R-rated stop-motion film has its way, than you might be able to get the story.

Pixar readies RenderMan 21

March 22, 2016, 05:49 AM

http://www.redsharknews.com/post/item/3330-pixar-r...

Pixar’s RenderMan team continues to build on the foundations of its revitalised industry standard renderer, with version 21 now in beta. PixarRendermanrenderman 21CGI

Folding Origami in Houdini

March 21, 2016, 01:28 PM

http://lesterbanks.com/2016/03/folding-origami-hou...

Nika Ragua compiles a few different techniques to show how to fold paper Origami in Houdini. The Post Folding Origami in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Looping keyframes with expressions

March 21, 2016, 05:45 AM

http://angietaylor.co.uk/looping-keyframes-express...

After Effects Expressions for Premiere Pro Editors is a creative, project-based workshop. Editors take a basic Premiere Pro edit and bring it to life using After Effects expressions and Dynamic Link, following author Angie Taylor’s expert instructions. The concepts are... The post Looping keyframes with expressions appeared first on Angie Taylor - Motion graphic design.

You Can Use the C4D Attribute Manager to Distribut

March 19, 2016, 04:16 PM

http://lesterbanks.com/2016/03/c4d-attribute-manag...

CyBear shows off some of the hidden things that you can do with Cinema 4D's Attribute Manager. The Post You Can Use the C4D Attribute Manager to Distribute Objects originally appeared and published on %%BLOGLINK%,by lesterbanks

Recreating C4D’s Shader Effector and Displace De

March 19, 2016, 04:16 PM

http://lesterbanks.com/2016/03/c4d-shader-effector...

Rohan Dalvi recreates C4D's shader effector and displace deformer inside Houdini. The Post Recreating C4D’s Shader Effector and Displace Deformer in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

1 9 10 11 12 13 35

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.