It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 16, 2016, 12:19 PM
http://greyscalegorilla.com/tutorials/how-to-creat...
In this new Cinema 4D tutorial, I’m going to show you how you can use the Sketch & Toon module to apply chalk style outlines to your 3D objects! First, we’ll go over how you can apply lines to your objects using Sketch & Toon render settings, then we’ll proceed to go through all of the Sketch Material options to be able to create a chalk style quality stroke. We’ll wrap up the tutorial by going over how you can animate the Sketch Style options to be able to create a rolling boil effect a...
June 16, 2016, 05:07 AM
http://www.creativebloq.com/animation/animate-char...
Character animation is a time-consuming business that normally requires several processes, all performed by a different specialist. It starts with the character designer (we'll leave scenery to another time) and then onto the poser – the main animator. With the aid of assistant animators, the animator will work through all the key poses as pencil drawings. Only then would it move to the finishing, which is where we add colour and create the final treatment.
June 15, 2016, 02:26 PM
http://bryoncaldwell.blogspot.ca/2016/06/pixar-ani...
Pixar Anim Supe Scott Clark Talks Animation Process
June 13, 2016, 09:46 AM
http://www.pixarpost.com/2016/06/Hank-is-Pixar-Mos...
In a recent video from CNET, Finding Dory character supervisor Jeremie Talbot shares some technical insight into the process of creating the camouflaging septopus, Hank. To date, Hank has been Pixar's most complex character as the team had to overcome quite a few obstacles with animating, lighting and shading - just to name a few. In fact, the technical directors (who were responsible for building and articulating Hank) spent 118 weeks working on the character and if that number seems high there...
June 11, 2016, 05:10 AM
http://www.rotoscopers.com/2016/06/10/in-defense-o...
In just a few days we are going to have the treat of the latest Pixar film, Finding Dory. I for one am extremely excited for the film, and have every reason to believe it will be another great entry from Pixar.
June 10, 2016, 12:41 PM
http://www.cgchannel.com/2016/06/blender-add-on-mi...
Motion graphics firm Onelvxe Studios has released a free beta of a Blender node setup emulating the popular PxrDisney BRDF shader used in RenderMan within Blender’s native Cycles renderer.
June 6, 2016, 05:43 AM
http://animationguildblog.blogspot.ca/2016/06/sequ...
Sequel after sequel have disappointed at the box office this year. This weekend's underpowered opening of Teenage Mutant Ninja Turtles: Out of the Shadows is just the latest example. And that is perplexing and alarming Hollywood studios, who are addicted to turning films of all sizes and genres into ongoing franchises, from comedies to the smallest horror films to tentpoles. ...
June 3, 2016, 06:13 AM
http://blogs.adobe.com/captivate/2016/06/new-intro...
Guest Blog by: Thomas Reyes-Cairo, Community Manager at eLearning Brothers Everyone remembers the classroom presentations of yore: still screens of text with the occasional picture or background image. (Or, if you can recall even further back, plain black text on a transparency sheet projected onto a white backdrop.) Boring, right? There’s no doubt that creating a visually explosive eLearning course can help catch your learner’s eye and give a more natural and satisfying user experience...
June 2, 2016, 04:59 AM
http://www.fastcocreate.com/3060341/aardman-animat...
Concern about a lack of interactive video online and a shortage of emotion in what interactive video there is has brought together Aardman Animations and interactive video technology specialist Rapt Media to create interactive animation Dead Lonely which goes live this week.
June 1, 2016, 04:53 AM
http://animationguildblog.blogspot.ca/2016/05/the-...
Frank Thomas and Ollie Johnston: Disney legends, Disney supervising animators, and 2/9ths of Disney's "Nine Old Men".
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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