To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

DEADPOOL: Jonathan Rothbart - VFX Supervisor

February 15, 2016, 12:31 PM

http://www.artofvfx.com/deadpool-jonathan-rothbart...

Jonathan Rothbart began his career in VFX at Industrial Light & Magic in 1995. He worked on films like DRAGONHEART, MEN IN BLACK or STAR WARS: EPISODE I – THE PHANTOM MENACE. In 2000, he created the studio The Orphanage with Scott Stewart and Stu Maschwitz. He will oversee the effects of many films like HERO, HELLBOY, SIN CITY or IRON MAN. In 2010, The Orphanage is closed and Jonathan becomes production side VFX Supervisor and take care of the effects of LEGION, PRIEST and AFTER EARTH.

BAFTA 2016: Special Visual Effects Winner

February 15, 2016, 07:15 AM

http://www.artofvfx.com/bafta-2016-special-visual-...

BAFTA 2016 have announced the winner for Special Visual Effects...

CG Garage Podcast #60 | Daniel Thron – Star Wars

February 15, 2016, 07:14 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Starting a new CG Garage series, Daniel Thron and Christopher Nichols discuss movies. We start with an in depth look at the Star Wars saga. We discuss why we each think that Empire is the best of all present 7 movies. Daniel also tells us his version of that Episode 6 should have been and why they have been trying to correct from their “mistake” ever since. We hope to do many more of these.

Star Wars: The Force Awakens wins VFX BAFTA 2016

February 15, 2016, 07:14 AM

http://www.digitalartsonline.co.uk/news/motion-gra...

The 2016 BAFTA Awards ceremony was held last night, with The Revenant picking up three of the top prizes (best film, actor and director). The BAFTA Award for Special Visual Effects went to Star Wars: The Force Awakens, and you can watch a breakdown of some of its visual effects above.

Reel FX Adds Director Elliot Dillman

February 12, 2016, 01:39 PM

http://www.awn.com/news/reel-fx-adds-director-elli...

Dallas, TX-headquartered digital studio Reel FX has signed director Elliot Dillman for U.S. commercial representation. With a diverse directorial background spanning commercials, branded content, music videos and multi-camera live events, Dillman has a natural talent for honing in on the broad scope of a project to deliver dynamic footage that enhances the storytelling. He has worked on national campaigns for top agencies including GSD&M, CP+B, Leo Burnett, Y&R and BBDO, among others. His direct...

Shotgun Helps Manage VFX Legion’s Global Team of

February 12, 2016, 06:17 AM

http://www.btlnews.com/crafts/visual-fx/vfx-legion...

VFX Legion is a virtual visual effects company with a small office of production staff in Burbank, Calif. and a team of 30-50 artists spread across six countries. Simultaneously running anywhere from 8-15 television and feature film visual effects projects, spread across a global team creates a logistical challenge with a large number of moving parts, all of which are tracked and managed via a Shotgun pipeline. The post Shotgun Helps Manage VFX Legion’s Global Team of Artists appeared fir...

FMX 2016 Sets ‘Blending Realities’ Theme

February 12, 2016, 06:16 AM

http://www.awn.com/news/fmx-2016-sets-blending-rea...

STUTTGART, GERMANY -- FMX 2016 has coined its main theme for this year’s edition: “Blending Realities.” Following this headline, FMX creates a space to analyze, discuss and try out the realities of others in Art, Technology and Business. What are the mindsets and conceptualization methods of my own and neighboring industries, which pipelines and distribution models are available? In thinking outside the box, FMX brings together people from across different sectors so they may discover the ...

Rigging Legs With RubberHose in After Effects

February 11, 2016, 10:37 AM

http://lesterbanks.com/2016/02/rigging-legs-with-r...

Ross Plaskow shows how to rig character legs using the RubberHose script for After Effects. The Post Rigging Legs With RubberHose in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Create an Iridescent Material in Cinema 4D

February 11, 2016, 10:36 AM

http://greyscalegorilla.com/tutorials/how-to-creat...

In this tutorial I’m going to show you how to create an iridescent texture in Cinema 4D. I’ll start by building up a scene to apply materials to. I’ll then go over the Spectral Shader that applies prismatic color reflexes, or pearl like effects to your specular channel. We’ll cover all the options inside the Spectral Shader as well as how lights and camera view can affect how the effect is applied to your object. Finally I’ll give you some hints as to how you can create a soapy bubble ...

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