It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 11, 2015, 06:38 AM
http://variety.com/2015/film/columns/time-to-rethi...
Every year, Oscar pundits speculate whether animated films will be recognized beyond their own category.
December 10, 2015, 07:42 PM
http://www.awn.com/news/aardman-nathan-love-spread...
TruTV’s holiday fantasy camp competition series launches with an animated title sequence from Aardman Nathan Love.
December 10, 2015, 12:13 PM
http://cgi.tutsplus.com/tutorials/2-points-trackin...
Tutorial: 2 Points Tracking in Blender
December 9, 2015, 10:31 AM
http://greyscalegorilla.com/tutorials/how-to-impro...
In this tutorial, I’m going to show you the ONE simple thing that will help you become a way better animator and have way more control over how your effectors apply animation to objects in your scene. This one feature is easily overlooked, so much so I didn’t realize it existed until recently! Jeesh!
December 8, 2015, 05:59 AM
http://animationguildblog.blogspot.ca/2015/12/wage...
Disney stockholder Eugene F. Towers’ suit alleges that the Disney board of directors knew of the conspiracy [not to compete for the skilled labor of artists and technicians — to the broadening of the conspiracy, to include Disney, DreamWorks, ImageMovers, Blue Sky, and Sony] alleged in the related lawsuit, and “actively concealed and ensured the secrecy of the conspiracy.”
December 7, 2015, 06:26 PM
http://www.awn.com/news/siggraph-2016-now-acceptin...
CHICAGO -- SIGGRAPH 2016 has opened its call for submissions to invite scholars, innovators, and creative practitioners in various existing and/or emerging communities within computer graphics and interactive techniques to showcase their expertise and unique technical and creative innovations this summer. The event marks the 43rd International Conference and Exhibition on Computer Graphics and Interactive Techniques, and will be held July 24-28, 2016 in Anaheim, California.
December 7, 2015, 10:23 AM
http://filmireland.net/2015/12/07/irish-vfx-animat...
Jonathan Victory talked to Mark Ardington, who has over 17 years experience as an Animator, Rigger / TD, Animation Director and VFX Supervisor on many award-winning CGI commercials, TV series and films.
December 6, 2015, 04:54 PM
http://www.content-technology.com/asiapacificnews/...
Fans of the Thunderbirds Are Go television series are now able to go behind the scenes and see the artistry behind the show with the opening of the latest Weta Workshop tourism experience in the Wellington, New Zealand, suburb of Miramar.
December 5, 2015, 04:58 PM
http://framexframe.tumblr.com/post/134598118216/fr...
Nothing is going to change about the current blog. It’s still free and will still update three times a week. However with added support, I want to add extra weekly posts and extra content to those posts. I’ve always wanted this blog to remain streamlined and ad free, and Patreon seems like the best compromise to what I want for this site!
December 5, 2015, 08:29 AM
http://cgvilla.com/2015/12/05/maya-head-modeling-f...
This Maya tutorial covers the head and face modeling process from start to finish. James Taylor show the process he use to model the head and face, first focusing on creating good topology and edge flow, and then how to make the likeness match.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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