It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 5, 2015, 08:29 AM
http://www.rotoscopers.com/2015/12/04/animation-ad...
In episode 109 of the Animation Addicts Podcast, the Rotoscopers review Pixar’s second feature to be released in 2015, The Good Dinosaur.
December 4, 2015, 01:03 PM
http://www.studiodaily.com/2015/12/crafting-anomal...
Watch a team of stop-motion animators work their magic behind the scenes of Anomalisa, the new feature from directors Charlie Kaufman (Synecdoche, NY) and Duke Johnson (Moral Orel). The post Crafting Anomalisa appeared first on Studio Daily.
December 3, 2015, 07:47 PM
http://www.awn.com/blog/animation-pimpcast-15-one-...
Animation writer Chris Robinson sits down with a variety of animation types to fondle their minds through informal chats about animation, life and whatever else they feel like discussing.
December 2, 2015, 10:31 AM
http://www.3dvf.com/actualite-15254-the-foundry-la...
The Foundry launches officially the new version of its 3D paint tool high resolution MARI 3. After an announcement this summer Here are the new...
December 2, 2015, 10:30 AM
http://www.cgmeetup.net/home/nvidia-iray-for-3ds-m...
How this new plug-in harnesses Iray interactivity and scalability to deliver the full power of physically based rendering. Take a quick tour of the intuitive workflow that takes advantage of MDL material creation and exchange to maximize your productivity with immediate visual feedback during scene development and lighting.
December 2, 2015, 06:07 AM
http://www.pixarpost.com/2015/12/pixar-43rd-Annie-...
With this year marking the first time Pixar Animation Studios has released two feature films within the same calendar year it will certainly make for an exciting upcoming award season.
December 2, 2015, 06:07 AM
http://www.skwigly.co.uk/snoopy-and-charlie-brown-...
How do you take a comic strip – one that ran for fifty years and thrived on the sisyphean struggles of its central character – and translate it into a 90-minute feature film – a storytelling medium that depends upon its hero having a one-off, life-changing experience – without losing the heart of what made that comic strip special?
December 1, 2015, 11:44 AM
http://www.postmagazine.com/Press-Center/Daily-New...
SAN FRANCISCO — Autodesk (www.autodesk.com) has launched 3DS Max 2016 Extension 2 for 3D modeling, animation and rendering. The new release builds on the Extension 1 releases, which was unveiled earlier this year and expands the software’s capabilities with new tools and workflow improvements that simplify and accelerate the creation of 3D assets.
December 1, 2015, 11:42 AM
http://www.creativebloq.com/blender/learn-blender-...
Until the day when desktop holography becomes a reality, 3D will remain the wholly grail of the graphics world. But 3D can be a very technical craft. And each 3D program has its own idiosyncrasies, making it all a bit daunting.
November 30, 2015, 01:25 PM
http://www.firstshowing.net/2015/making-of-feature...
It's still so amazing that a couple of studios are actually making stop-motion animation feature films every year. The creative skill, patience and artistic vision that goes into creating a full-length stop-motion movie is so impressive, and it's always interesting to get a glimpse at that process. Paramount has released a new behind-the-scenes featurette for the indie drama Anomalisa, the new Charlie Kaufman film co-directed by Duke Johnson, which is a stop-motion film that has been earning rav...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.