To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Get free Maya shader library building tool BlissLi

November 20, 2015, 07:00 AM

http://www.cgchannel.com/2015/11/get-free-maya-sha...

TD and creative director Einar Gabbassov has released BlissLib, a new free framework for creating custom shader libraries in Maya, storing sets of shader networks as reusable presets.

MAXON Showcasing Cinema 4D at AE World Nov. 19-22

November 18, 2015, 04:36 AM

http://www.awn.com/news/maxon-showcasing-cinema-4d...

NEWBURY PARK, CA -- MAXON, a developer of professional 3D modeling, painting, animation and rendering software solutions, will participate at After Effects World taking place November 19 – 22, in San Jose. The conference, being held this year in conjunction with Premiere Pro World under the umbrella of Adobe Video World, aims to gather complementary post-production communities together to focus on one or both software platforms and features educational sessions from the world's leading 2D/3D m...

Composer Michael Giacchino Scoring Disney’s Zoot

November 18, 2015, 04:36 AM

http://www.awn.com/news/composer-michael-giacchino...

BURBANK -- Award-winning composer Michael Giacchino marks his first-ever feature collaboration with Walt Disney Animation Studios for next spring’s big-screen adventure Zootopia. Featuring an 80-piece orchestra and conductor Tim Simonec, Giacchino’s score is being recorded this week.

The Good Dinosaur Hollywood Premiere

November 18, 2015, 04:35 AM

http://www.pixarpost.com/2015/11/the-good-dinosaur...

Hollywood Boulevard was aglow with stars as the cast and crew descended upon the El Capitan Theater for the Hollywood premiere of Pixar's latest film, The Good Dinosaur. The cast was ecstatic to discuss the film in more detail — gushing about the heart of the film, jaw-dropping visuals and even their connection with Director, Peter Sohn.

V-Ray for NUKE: Rendering In-Depth

November 18, 2015, 04:34 AM

http://www.cgmeetup.net/home/v-ray-for-nuke-render...

In this video we are going to look at extending the NUKE Script from our previous tutorials by adding a few more render passes, exploring the VRayExtraTex node, increasing samples and render quality as well as making sure that we render out all the channels we have created with VRayRenderElements. We’ll also look at how to rebuild a comp in its most basic form and manipulate the channels after we have already rendered out the NUKE Script.

Animation's First Modern Turning Point

November 16, 2015, 05:58 AM

http://animationguildblog.blogspot.ca/2015/11/anim...

It was released 26 year ago. It was the start of animation's renaissance...

Modeling a Character in Cinema 4D | Part 02

November 13, 2015, 01:27 PM

http://greyscalegorilla.com/tutorials/live-design-...

Here’s Part 02 of my modeling a character in Cinema 4D live stream! I finish making the arms, legs, and mouth on this bull character!

5 Reasons You Won't Be An Animator

November 11, 2015, 04:51 AM

https://www.bloopanimation.com/5-reasons-you-wont-...

You’ve spent your life fascinated by movies (Jurassic Park, Toy Story, Lion King). You’ve captivated yourself for hours drawing on paper or designing on the computer. You’ve probably even scared away dates with your excessive toy collection.

Finance & Monetize Your Animated Feature

November 10, 2015, 04:33 AM

http://www.animationmagazine.net/events/world-anim...

In a special money matters Master Class, René Bourdages, CEO of ELEVADO Media, discussed the ways and means of financing an animated feature in the digital age at the World Animation and VFX Summit on November 4th.

More Players into the Pool

November 6, 2015, 08:18 PM

http://animationguildblog.blogspot.ca/2015/11/more...

Yesterday I was walking around the studio of one of our fine entertainment conglomerates, and a board artist asked me: "Aren't we losing jobs here? I mean, California is a high tax state, right?"

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