To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Growing a Tree in Cinema 4D Using the Hair Module

June 2, 2016, 12:18 PM

http://lesterbanks.com/2016/06/grow-tree-c4d-hair-...

Motion Designer Mario Brajdich shows how you can create a growing tree animation using Cinema 4D's Hair Module. The Post Growing a Tree in Cinema 4D Using the Hair Module originally appeared and published on %%BLOGLINK%,by lesterbanks

Animafest Celebrates Tradition and/or Revolution

June 2, 2016, 04:59 AM

http://www.animationmagazine.net/events/animafest-...

The World Festival of Animated Film – Animafest Zagreb, Croatia’s Academy Awards-qualifying event, will kick off its 26th edition June 6-11, running over 300 films in the Europa and Tuskanac cinemas, Zagreb Dance Centre and in the open air at Ribnjak. This year’s essential theme is “tradition and/or revolution,” describing its two major programs: “The Oscars” and “Animanarchy – Animation in the Raw.”

Technicolor's "The Deep" Comes to Netflix U.S.

June 1, 2016, 04:52 AM

http://www.animationmagazine.net/top-stories/techn...

Technicolor, DHX Media and A Stark Production announce that Netflix will begin streaming underwater animated adventure series The Deep in the U.S. on June 1. Technicolor is the underlying rights holder to the series, and oversees the series roll-out and brand management. The Deep is co-produced by A Stark in Australia (scripts, design, music) and DHX Media (animation, voices, post), which also handles distribution.

Prevent Pinching When Modeling in Cinema 4D

May 28, 2016, 07:41 AM

http://lesterbanks.com/2016/05/41475/

Shane Benson walks through some methods for getting rid of pesky pinching areas when subdivision modeling surfaces in Cinema 4D. The Post Prevent Pinching When Modeling in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a More Natural Wiggle in After Effects

May 27, 2016, 10:18 AM

http://lesterbanks.com/2016/05/create-natural-wigg...

Motion Array shows you how you can create a more natural wiggle in after effects... by adding a wiggle to it. The Post Create a More Natural Wiggle in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Mocha Pro 5 Will Add Python Scripting Module, GPU

May 27, 2016, 10:18 AM

http://lesterbanks.com/2016/05/mocha-pro-5-python-...

Imagineer Systems teases what will come in the new version for Mocha Pro, which includes expanded Python API and fast GPU tracking. The Post Mocha Pro 5 Will Add Python Scripting Module, GPU Tracking originally appeared and published on %%BLOGLINK%,by lesterbanks

DHX & Dentsu Strike Global Deal for New ‘Mega Ma

May 27, 2016, 04:44 AM

http://www.animationmagazine.net/tv/dhx-dentsu-str...

DHX Media and Dentsu Entertainment USA has signed a global deal to develop, co-produce, distribute and jointly manage licensing for a brand new Mega Man animated series, based on the classic Capcom video game character. The deal was announced Thursday by Yuichi Kinoshita, President and Chief Executive Officer, Dentsu Entertainment USA, Inc., and by Asaph Fipke, Chief Content Officer of DHX.

Mograph+ Releases Vol. 2 for Creating Realistic Sh

May 26, 2016, 01:56 PM

http://lesterbanks.com/2016/05/creating-realistic-...

Learn how to develop advanced and realistic shaders in Arnold for Cinema 4D for wood, leather and translucent shaders. The Post Mograph+ Releases Vol. 2 for Creating Realistic Shaders in Arnold C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

How to create a realistic 3D figure

May 26, 2016, 05:55 AM

http://www.creativebloq.com/3d-modelling/how-creat...

This guide from artist Jeen Lih Lun reveals how to create a realistic figure full of movement.

AMD offering FireRender plug-in for 3ds Max

May 25, 2016, 05:13 PM

http://postperspective.com/amd-offering-firerender...

AMD, makers of the line of FirePro graphics cards and engines, has released a free software–based rendering plug-in, the FireRender for Autodesk 3ds Max, which is designed for content creators with 4K workflows and who are looking for photorealistic rendering. FireRender for Max offers physically accurate raytracing and comes with an extensive material library. Continue reading →May 25, 2016

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