To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working With the Motion Graphics Toolkit in Maya

April 20, 2016, 10:09 AM

http://lesterbanks.com/2016/04/motion-graphics-too...

Watch an "end to end" workflow for creating elements with Maya's new motion graphics toolkit. The Post Working With the Motion Graphics Toolkit in Maya 2016 Ext 2 originally appeared and published on %%BLOGLINK%,by lesterbanks

Animation Guild Golden Award Interview #21 -- Will

April 18, 2016, 04:56 PM

http://animationguildblog.blogspot.com/2016/04/the...

Willis Pyle, who's brother was known as Denver and uncle was named Ernie, dropped out of the University of Colorado to answer Walt Disney's clarion call to come work at the House of Mouse.

How to Use Hair to Render Edges in Cinema 4D

April 18, 2016, 11:45 AM

http://lesterbanks.com/2016/04/use-hair-render-edg...

You can render object edges with C4D's sketch and Toon, but you can also use the Hair Object, using this simple technique. The Post How to Use Hair to Render Edges in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Katzenberg Spent $353,000 On Dinner Yesterday

April 17, 2016, 02:07 PM

http://www.cartoonbrew.com/business/jeffrey-katzen...

As recently as last month, studio CEO and founder Jeffrey Katzenberg said that his studio had been “in the toilet” and warned that the next year-and-a-half will be “choppy.”

Yakko's Do Over

April 14, 2016, 04:52 AM

http://animationguildblog.blogspot.ca/2016/04/yakk...

Twenty-three years later — yes, 23 years — Rob Paulsen is still often asked to perform the song that would remain the most memorable bit on “Animaniacs,” an after-school cartoon favorite for children of the 1990s.

Free After Effects High Pass Script

April 13, 2016, 09:35 AM

http://lesterbanks.com/2016/04/free-after-effects-...

David Torno shares a script that will create a Photoshop-like high pass filter in After Effects. The Post Free After Effects High Pass Script originally appeared and published on %%BLOGLINK%,by lesterbanks

Creating Hair From Polygon Strips With Ornatrix fo

April 12, 2016, 09:19 AM

http://lesterbanks.com/2016/04/ornatrix-maya-hair-...

Ornatrix allows you to use standard moldering tools to define the shape of the hairs, making grooming much more easy. The Post Creating Hair From Polygon Strips With Ornatrix for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Inspirations / Distractions – Crystal Chan

April 12, 2016, 09:19 AM

http://designingsound.org/2016/04/inspirations-dis...

Crystal Chan is a freelance sound designer and student of UC San Diego’s Interdisciplinary Computing and the Arts program, specializing in music. She currently resides in San Diego, CA. “In my experience, it’s not so much ‘Inspiration and Distraction,’ but ‘Inspiration IN Distraction.’“ … especially when I feel like I’ve exhausted all of my ideas […]

CG Artist Truong Chau Shares His Free Dragon Rig f

April 12, 2016, 09:19 AM

http://lesterbanks.com/2016/04/maya-free-dragon-ri...

CG Artist Truing Chau is giving away a free Dragon Rig in Maya, that can be used freely for non-commercial use. The Post CG Artist Truong Chau Shares His Free Dragon Rig for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Make A Classic Metal Logo In Cinema 4D

April 12, 2016, 09:18 AM

http://greyscalegorilla.com/tutorials/make-a-metal...

In this tutorial, I show you how to make a classic metal logo animation in Cinema 4D using specular lights and a simple texture. This animation is based on the Lucas Films logo in the latest Star Wars Trailer. I had a lot of fun making this one. Hope you like it.

1 5 6 7 8 9 35

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.