To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Stop-Motion and CGI Meld for Charming Agriculture

March 16, 2016, 01:10 PM

http://www.creativeplanetnetwork.com/news/post/sto...

A blend of physical miniature sets and 3D CGI animation blend together to make "Building a Rocket," a charming spot for agriculture firm GWK, directed by Am I Collective. Lung Animation was responsible for creating the 3D animated aspects in just four months from start to finish.

#MCS EP07: Autodesk Flame & Family available on Ma

March 15, 2016, 06:49 PM

https://blogs.creativecow.net/blog/13973/mcs-ep07-...

Autodesk announced that the next version on its powerful compositing and finishing solution, Flame, would soon be available on Linux an Mac OS. They also announced that it would then be available through a new subscription plan at a lower price along Flame Assist and Flare. Here is what you need to know to install Flame on your Mac.

Layer Cake Extension Assists in Creating Tiling T

March 15, 2016, 09:29 AM

http://lesterbanks.com/2016/03/layer-cake-photosho...

Layer Cake Extension for Photoshop easily handles multi-layer offsets for tiling textures. The Post Layer Cake Extension Assists in Creating Tiling Textures in Photoshop originally appeared and published on %%BLOGLINK%,by lesterbanks

Side Effects releases Houdini Engine Indie free

March 15, 2016, 05:32 AM

http://www.cgchannel.com/2016/03/side-effects-rele...

Side Effects Software has released Houdini Engine Indie for free. The software, previously available on a rental-only basis for $99/year, enables users to load procedural content created in Houdini in other DCC tools.

Creating Swimming Fish Using Mograph Cloners & Eff

March 14, 2016, 01:59 PM

http://lesterbanks.com/2016/03/swimming-fish-mogra...

Easily automate swimming fish with Cinema 4D's Mograph module. The Post Creating Swimming Fish Using Mograph Cloners & Effectors originally appeared and published on %%BLOGLINK%,by lesterbanks

Renaissance Masters Go 3D with Nuke

March 14, 2016, 01:57 PM

https://library.creativecow.net/wright_steve/Renai...

In 2015 Sky 3D, an Italian all-3D television station, embarked on an epic project to present the city of Florence and the masterpieces of Renaissance art housed in the Uffizi Gallery in a spectacular stereoscopic 3D movie shown in 60 countries around the world. This would give movie-goers a chance to see some of the greatest works of art ever produced by man (and one woman ) with a never before seen intimacy that placed the viewer at eye level with the statue of David and face to face with the m...

Recreating C4D’s Random Effector With Houdini Us

March 14, 2016, 09:13 AM

http://lesterbanks.com/2016/03/random-effector-att...

Rohan Dalvi shows how to mimic the C4D Random Effector within Side Effects Houdini. The Post Recreating C4D’s Random Effector With Houdini Using Attribute Randomize originally appeared and published on %%BLOGLINK%,by lesterbanks

Tachyon Render promises real-time PBR in Cinema 4D

March 11, 2016, 05:46 AM

http://www.cgchannel.com/2016/03/tachyon-render-pr...

Uppercut Software & Animation Solutions has posted a teaser for Tachyon Render, a promising real-time physically based render engine for Cinema 4D.

MochaBlend aims to bridge the gap between 2D and 3

March 9, 2016, 10:30 AM

http://www.redsharknews.com/post/item/3307-mochabl...

2D and 3D workflows have never managed to play nicely together, with all sorts of inelegant kludges developed to get them to talk. All of which makes Imagineer’s new plugin for Maxon C4D all the more elegant. Imagineer SystemsMochaMochaBlendMaxonCinema 4DworkflowsAnimation

Blender’s Grease Pencil is Quickly Becoming an A

March 9, 2016, 10:28 AM

http://lesterbanks.com/2016/03/blender-grease-penc...

Blender's Grease Pencil is has become so much more than a markup tool. The Post Blender’s Grease Pencil is Quickly Becoming an Amazing 2.5D Animation Tool originally appeared and published on %%BLOGLINK%,by lesterbanks

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