To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Designing and Mixing the Sound of ‘Don’t Look Up’ – with Christopher Scarabosio

February 3, 2022, 03:21 AM

https://www.asoundeffect.com/dont-look-up-film-sou...

Go behind the sound of massive Netflix hit 'Don't Look Up' in this new A Sound Effect interview with multi-award winning supervising sound editor/sound designer/re-recording mixer Christopher Scarabosio. He talks about designing space scenes using NASA recordings as reference, creating massives crowds for concerts and rally events that had a limited number of on-screen extras, finding the best way to define distinct locations for quick-cut scenes, and so much more:

#post production#filmmaking#sound design#sound effects#film sound#audio post#don't look up
Behind the Creative Sound of ‘Raised By Wolves':

October 12, 2020, 08:11 PM

https://www.asoundeffect.com/raised-by-wolves-soun...

Sound designer Jamey Scott takes you behind the sound of Raised by Wolves here, including his approach to sound design as sonic art — how he started from scratch with original sounds, used a sampler to shape the planet’s winds, designed delicate UI sounds, crafted Mother’s array of sounds (from morphing to flying to weaponizing), + much more:

#sound design#film sound#audio post#raised by wolves
Bringing Toy Story 4 to life with sound:

July 31, 2019, 11:12 AM

https://www.asoundeffect.com/toy-story-4-sound/

In this exclusive A Sound Effect interview, Skywalker Sound’s supervising sound editor Coya Elliott talks about bringing the new characters to life in Toy Story 4, refreshing the classic toys’ sounds, recording new material, and repurposing existing Disney film sounds for the hilarious end-credits scene:

#sound design#sound effects#film sound#audio post#toy story 4
Making Maniac’s (retro) sound of the future:

November 16, 2018, 01:24 AM

https://www.asoundeffect.com/maniac-sound/

Want the story behind the retro-futuristic sound of 'Maniac'? Here are the clever, adventurous sonic experiments that went into creating it, as told by supervising sound editor/sound designer Mariusz Glabinski:

#post production#sound design#netflix#sound effects#audio post#maniac

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